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authorLex Neva <github.com@lexneva.name>2019-02-22 22:07:15 -0500
committerLex Neva <github.com@lexneva.name>2019-03-08 19:57:11 -0500
commit4ba3cd708561870a731d9634d9cdd5c18579cac7 (patch)
treecd901daa9bd9f1901f3dbbca57940a981215267d
parent3611e2340997b917cc89e7d405b3c7d9bc86aab5 (diff)
refactor add_commands() out into commands module
-rw-r--r--lib/commands.py136
-rw-r--r--lib/extensions/auto_satin.py4
-rw-r--r--lib/extensions/base.py11
-rw-r--r--lib/extensions/commands.py118
-rw-r--r--lib/extensions/layer_commands.py4
-rw-r--r--lib/extensions/object_commands.py9
-rw-r--r--lib/svg/__init__.py7
-rw-r--r--lib/svg/rendering.py (renamed from lib/svg/realistic_rendering.py)129
-rw-r--r--lib/svg/svg.py127
9 files changed, 282 insertions, 263 deletions
diff --git a/lib/commands.py b/lib/commands.py
index 3c739708..ddee8326 100644
--- a/lib/commands.py
+++ b/lib/commands.py
@@ -1,12 +1,18 @@
+from copy import deepcopy
+import os
+from random import random
import sys
-import inkex
+
import cubicsuperpath
+import inkex
import simpletransform
-from .svg import apply_transforms, get_node_transform
-from .svg.tags import SVG_USE_TAG, SVG_SYMBOL_TAG, CONNECTION_START, CONNECTION_END, XLINK_HREF
-from .utils import cache, Point
from .i18n import _, N_
+from .svg import apply_transforms, get_node_transform, get_correction_transform, get_document, generate_unique_id
+from .svg.tags import SVG_DEFS_TAG, SVG_GROUP_TAG, SVG_PATH_TAG, SVG_USE_TAG, SVG_SYMBOL_TAG, \
+ CONNECTION_START, CONNECTION_END, CONNECTOR_TYPE, XLINK_HREF, INKSCAPE_LABEL
+from .utils import cache, get_bundled_dir, Point
+
COMMANDS = {
# L10N command attached to an object
@@ -228,3 +234,125 @@ def _standalone_commands(svg):
def is_command(node):
return CONNECTION_START in node.attrib or CONNECTION_END in node.attrib
+
+
+@cache
+def symbols_path():
+ return os.path.join(get_bundled_dir("symbols"), "inkstitch.svg")
+
+
+@cache
+def symbols_svg():
+ with open(symbols_path()) as symbols_file:
+ return inkex.etree.parse(symbols_file)
+
+
+@cache
+def symbol_defs():
+ return get_defs(symbols_svg())
+
+
+@cache
+def get_defs(document):
+ return document.find(SVG_DEFS_TAG)
+
+
+def ensure_symbol(document, command):
+ """Make sure the command's symbol definition exists in the <svg:defs> tag."""
+
+ path = "./*[@id='inkstitch_%s']" % command
+ defs = get_defs(document)
+ if defs.find(path) is None:
+ defs.append(deepcopy(symbol_defs().find(path)))
+
+
+def add_group(document, node, command):
+ return inkex.etree.SubElement(
+ node.getparent(),
+ SVG_GROUP_TAG,
+ {
+ "id": generate_unique_id(document, "group"),
+ INKSCAPE_LABEL: _("Ink/Stitch Command") + ": %s" % get_command_description(command),
+ "transform": get_correction_transform(node)
+ })
+
+
+def add_connector(document, symbol, element):
+ # I'd like it if I could position the connector endpoint nicely but inkscape just
+ # moves it to the element's center immediately after the extension runs.
+ start_pos = (symbol.get('x'), symbol.get('y'))
+ end_pos = element.shape.centroid
+
+ path = inkex.etree.Element(SVG_PATH_TAG,
+ {
+ "id": generate_unique_id(document, "connector"),
+ "d": "M %s,%s %s,%s" % (start_pos[0], start_pos[1], end_pos.x, end_pos.y),
+ "style": "stroke:#000000;stroke-width:1px;stroke-opacity:0.5;fill:none;",
+ CONNECTION_START: "#%s" % symbol.get('id'),
+ CONNECTION_END: "#%s" % element.node.get('id'),
+ CONNECTOR_TYPE: "polyline",
+
+ # l10n: the name of the line that connects a command to the object it applies to
+ INKSCAPE_LABEL: _("connector")
+ })
+
+ symbol.getparent().insert(0, path)
+
+
+def add_symbol(document, group, command, pos):
+ return inkex.etree.SubElement(group, SVG_USE_TAG,
+ {
+ "id": generate_unique_id(document, "use"),
+ XLINK_HREF: "#inkstitch_%s" % command,
+ "height": "100%",
+ "width": "100%",
+ "x": str(pos.x),
+ "y": str(pos.y),
+
+ # l10n: the name of a command symbol (example: scissors icon for trim command)
+ INKSCAPE_LABEL: _("command marker"),
+ })
+
+
+def get_command_pos(element, index, total):
+ # Put command symbols 30 pixels out from the shape, spaced evenly around it.
+
+ # get a line running 30 pixels out from the shape
+ outline = element.shape.buffer(30).exterior
+
+ # pick this item's spot arond the outline and perturb it a bit to avoid
+ # stacking up commands if they run the extension multiple times
+ position = index / float(total)
+ position += random() * 0.1
+
+ return outline.interpolate(position, normalized=True)
+
+
+def remove_legacy_param(element, command):
+ if command == "trim" or command == "stop":
+ # If they had the old "TRIM after" or "STOP after" attributes set,
+ # automatically delete them. THe new commands will do the same
+ # thing.
+ #
+ # If we didn't delete these here, then things would get confusing.
+ # If the user were to delete a "trim" symbol added by this extension
+ # but the "embroider_trim_after" attribute is still set, then the
+ # trim would keep happening.
+
+ attribute = "embroider_%s_after" % command
+
+ if attribute in element.node.attrib:
+ del element.node.attrib[attribute]
+
+
+def add_commands(element, commands):
+ document = get_document(element.node)
+
+ for i, command in enumerate(commands):
+ ensure_symbol(document, command)
+ remove_legacy_param(element, command)
+
+ group = add_group(document, element.node, command)
+ pos = get_command_pos(element, i, len(commands))
+ symbol = add_symbol(document, group, command, pos)
+ add_connector(document, symbol, element)
diff --git a/lib/extensions/auto_satin.py b/lib/extensions/auto_satin.py
index f846ac6b..90d8fe33 100644
--- a/lib/extensions/auto_satin.py
+++ b/lib/extensions/auto_satin.py
@@ -2,6 +2,7 @@ import sys
import inkex
+from ..commands import add_commands
from ..elements import SatinColumn
from ..i18n import _
from ..stitches.auto_satin import auto_satin
@@ -97,6 +98,5 @@ class AutoSatin(CommandsExtension):
def add_trims(self, new_elements, trim_indices):
if self.options.trim and trim_indices:
- self.ensure_symbol("trim")
for i in trim_indices:
- self.add_commands(new_elements[i], ["trim"])
+ add_commands(new_elements[i], ["trim"])
diff --git a/lib/extensions/base.py b/lib/extensions/base.py
index 98673541..8d45f790 100644
--- a/lib/extensions/base.py
+++ b/lib/extensions/base.py
@@ -9,6 +9,7 @@ from stringcase import snakecase
from ..commands import layer_commands
from ..elements import EmbroideryElement, nodes_to_elements
from ..i18n import _
+from ..svg import generate_unique_id
from ..svg.tags import SVG_GROUP_TAG, INKSCAPE_GROUPMODE, SVG_DEFS_TAG, EMBROIDERABLE_TAGS
@@ -194,15 +195,7 @@ class InkstitchExtension(inkex.Effect):
def uniqueId(self, prefix, make_new_id=True):
"""Override inkex.Effect.uniqueId with a nicer naming scheme."""
- i = 1
- while True:
- new_id = "%s%d" % (prefix, i)
- if new_id not in self.doc_ids:
- break
- i += 1
- self.doc_ids[new_id] = 1
-
- return new_id
+ return generate_unique_id(self.document, prefix)
def parse(self):
"""Override inkex.Effect.parse to add Ink/Stitch xml namespace"""
diff --git a/lib/extensions/commands.py b/lib/extensions/commands.py
index 07b450e1..86e291fd 100644
--- a/lib/extensions/commands.py
+++ b/lib/extensions/commands.py
@@ -1,16 +1,4 @@
-import os
-import inkex
-from copy import deepcopy
-from random import random
-
-
from .base import InkstitchExtension
-from ..utils import get_bundled_dir, cache
-from ..commands import get_command_description
-from ..i18n import _
-from ..svg.tags import SVG_DEFS_TAG, SVG_PATH_TAG, CONNECTION_START, CONNECTION_END, \
- CONNECTOR_TYPE, INKSCAPE_LABEL, SVG_GROUP_TAG, SVG_USE_TAG, XLINK_HREF
-from ..svg import get_correction_transform
class CommandsExtension(InkstitchExtension):
@@ -20,109 +8,3 @@ class CommandsExtension(InkstitchExtension):
InkstitchExtension.__init__(self, *args, **kwargs)
for command in self.COMMANDS:
self.OptionParser.add_option("--%s" % command, type="inkbool")
-
- @property
- def symbols_path(self):
- return os.path.join(get_bundled_dir("symbols"), "inkstitch.svg")
-
- @property
- @cache
- def symbols_svg(self):
- with open(self.symbols_path) as symbols_file:
- return inkex.etree.parse(symbols_file)
-
- @property
- @cache
- def symbol_defs(self):
- return self.symbols_svg.find(SVG_DEFS_TAG)
-
- @property
- @cache
- def defs(self):
- return self.document.find(SVG_DEFS_TAG)
-
- def ensure_symbol(self, command):
- path = "./*[@id='inkstitch_%s']" % command
- if self.defs.find(path) is None:
- self.defs.append(deepcopy(self.symbol_defs.find(path)))
-
- def add_connector(self, symbol, element):
- # I'd like it if I could position the connector endpoint nicely but inkscape just
- # moves it to the element's center immediately after the extension runs.
- start_pos = (symbol.get('x'), symbol.get('y'))
- end_pos = element.shape.centroid
-
- path = inkex.etree.Element(SVG_PATH_TAG,
- {
- "id": self.uniqueId("connector"),
- "d": "M %s,%s %s,%s" % (start_pos[0], start_pos[1], end_pos.x, end_pos.y),
- "style": "stroke:#000000;stroke-width:1px;stroke-opacity:0.5;fill:none;",
- CONNECTION_START: "#%s" % symbol.get('id'),
- CONNECTION_END: "#%s" % element.node.get('id'),
- CONNECTOR_TYPE: "polyline",
-
- # l10n: the name of the line that connects a command to the object it applies to
- INKSCAPE_LABEL: _("connector")
- }
- )
-
- symbol.getparent().insert(0, path)
-
- def get_command_pos(self, element, index, total):
- # Put command symbols 30 pixels out from the shape, spaced evenly around it.
-
- # get a line running 30 pixels out from the shape
- outline = element.shape.buffer(30).exterior
-
- # pick this item's spot arond the outline and perturb it a bit to avoid
- # stacking up commands if they run the extension multiple times
- position = index / float(total)
- position += random() * 0.1
-
- return outline.interpolate(position, normalized=True)
-
- def remove_legacy_param(self, element, command):
- if command == "trim" or command == "stop":
- # If they had the old "TRIM after" or "STOP after" attributes set,
- # automatically delete them. THe new commands will do the same
- # thing.
- #
- # If we didn't delete these here, then things would get confusing.
- # If the user were to delete a "trim" symbol added by this extension
- # but the "embroider_trim_after" attribute is still set, then the
- # trim would keep happening.
-
- attribute = "embroider_%s_after" % command
-
- if attribute in element.node.attrib:
- del element.node.attrib[attribute]
-
- def add_commands(self, element, commands):
- for i, command in enumerate(commands):
- self.remove_legacy_param(element, command)
-
- pos = self.get_command_pos(element, i, len(commands))
-
- group = inkex.etree.SubElement(element.node.getparent(), SVG_GROUP_TAG,
- {
- "id": self.uniqueId("group"),
- INKSCAPE_LABEL: _("Ink/Stitch Command") + ": %s" % get_command_description(command),
- "transform": get_correction_transform(element.node)
- }
- )
-
- symbol = inkex.etree.SubElement(group, SVG_USE_TAG,
- {
- "id": self.uniqueId("use"),
- XLINK_HREF: "#inkstitch_%s" % command,
- "height": "100%",
- "width": "100%",
- "x": str(pos.x),
- "y": str(pos.y),
-
- # l10n: the name of a command symbol (example: scissors icon for trim command)
- INKSCAPE_LABEL: _("command marker"),
- }
- )
-
- self.add_connector(symbol, element)
diff --git a/lib/extensions/layer_commands.py b/lib/extensions/layer_commands.py
index 3a746fcf..c124ec95 100644
--- a/lib/extensions/layer_commands.py
+++ b/lib/extensions/layer_commands.py
@@ -1,6 +1,6 @@
import inkex
-from ..commands import LAYER_COMMANDS, get_command_description
+from ..commands import LAYER_COMMANDS, get_command_description, ensure_symbol
from ..i18n import _
from ..svg import get_correction_transform
from ..svg.tags import SVG_USE_TAG, INKSCAPE_LABEL, XLINK_HREF
@@ -21,7 +21,7 @@ class LayerCommands(CommandsExtension):
correction_transform = get_correction_transform(self.current_layer, child=True)
for i, command in enumerate(commands):
- self.ensure_symbol(command)
+ ensure_symbol(command)
inkex.etree.SubElement(self.current_layer, SVG_USE_TAG,
{
diff --git a/lib/extensions/object_commands.py b/lib/extensions/object_commands.py
index 47fb361d..d33ab2ba 100644
--- a/lib/extensions/object_commands.py
+++ b/lib/extensions/object_commands.py
@@ -1,8 +1,8 @@
import inkex
-from .commands import CommandsExtension
-from ..commands import OBJECT_COMMANDS
+from ..commands import OBJECT_COMMANDS, add_commands
from ..i18n import _
+from .commands import CommandsExtension
class ObjectCommands(CommandsExtension):
@@ -24,14 +24,11 @@ class ObjectCommands(CommandsExtension):
inkex.errormsg(_("Please choose one or more commands to attach."))
return
- for command in commands:
- self.ensure_symbol(command)
-
# Each object (node) in the SVG may correspond to multiple Elements of different
# types (e.g. stroke + fill). We only want to process each one once.
seen_nodes = set()
for element in self.elements:
if element.node not in seen_nodes:
- self.add_commands(element, commands)
+ add_commands(element, commands)
seen_nodes.add(element.node)
diff --git a/lib/svg/__init__.py b/lib/svg/__init__.py
index df76c0d2..0b4a6ee4 100644
--- a/lib/svg/__init__.py
+++ b/lib/svg/__init__.py
@@ -1,4 +1,5 @@
-from .svg import color_block_to_point_lists, render_stitch_plan
-from .units import *
-from .path import apply_transforms, get_node_transform, get_correction_transform, line_strings_to_csp, point_lists_to_csp
from .guides import get_guides
+from .path import apply_transforms, get_node_transform, get_correction_transform, line_strings_to_csp, point_lists_to_csp
+from .rendering import color_block_to_point_lists, render_stitch_plan
+from .svg import get_document, generate_unique_id
+from .units import * \ No newline at end of file
diff --git a/lib/svg/realistic_rendering.py b/lib/svg/rendering.py
index 73da3a09..41ed53d7 100644
--- a/lib/svg/realistic_rendering.py
+++ b/lib/svg/rendering.py
@@ -1,8 +1,17 @@
-import simplepath
import math
-from .units import PIXELS_PER_MM
+import inkex
+import simplepath
+import simplestyle
+import simpletransform
+
+from ..i18n import _
from ..utils import Point
+from ..utils import cache
+from .tags import SVG_GROUP_TAG, INKSCAPE_LABEL, INKSCAPE_GROUPMODE, SVG_PATH_TAG, SVG_DEFS_TAG
+from .units import PIXELS_PER_MM
+from .units import get_viewbox_transform
+
# The stitch vector path looks like this:
# _______
@@ -10,7 +19,6 @@ from ..utils import Point
#
# It's 0.32mm high, which is the approximate thickness of common machine
# embroidery threads.
-
# 1.216 pixels = 0.32mm
stitch_height = 1.216
@@ -128,3 +136,118 @@ def realistic_stitch(start, end):
simplepath.translatePath(path, stitch_center.x - rotation_center_x, stitch_center.y - rotation_center_y)
return simplepath.formatPath(path)
+
+
+def color_block_to_point_lists(color_block):
+ point_lists = [[]]
+
+ for stitch in color_block:
+ if stitch.trim:
+ if point_lists[-1]:
+ point_lists.append([])
+ continue
+
+ if not stitch.jump and not stitch.color_change:
+ point_lists[-1].append(stitch.as_tuple())
+
+ # filter out empty point lists
+ point_lists = [p for p in point_lists if p]
+
+ return point_lists
+
+
+@cache
+def get_correction_transform(svg):
+ transform = get_viewbox_transform(svg)
+
+ # we need to correct for the viewbox
+ transform = simpletransform.invertTransform(transform)
+ transform = simpletransform.formatTransform(transform)
+
+ return transform
+
+
+def color_block_to_realistic_stitches(color_block, svg):
+ paths = []
+
+ for point_list in color_block_to_point_lists(color_block):
+ if not point_list:
+ continue
+
+ color = color_block.color.visible_on_white.darker.to_hex_str()
+ start = point_list[0]
+ for point in point_list[1:]:
+ paths.append(inkex.etree.Element(
+ SVG_PATH_TAG,
+ {'style': simplestyle.formatStyle(
+ {
+ 'fill': color,
+ 'stroke': 'none',
+ 'filter': 'url(#realistic-stitch-filter)'
+ }),
+ 'd': realistic_stitch(start, point),
+ 'transform': get_correction_transform(svg)
+ }))
+ start = point
+
+ return paths
+
+
+def color_block_to_paths(color_block, svg):
+ paths = []
+ # We could emit just a single path with one subpath per point list, but
+ # emitting multiple paths makes it easier for the user to manipulate them.
+ for point_list in color_block_to_point_lists(color_block):
+ color = color_block.color.visible_on_white.to_hex_str()
+ paths.append(inkex.etree.Element(
+ SVG_PATH_TAG,
+ {'style': simplestyle.formatStyle(
+ {'stroke': color,
+ 'stroke-width': "0.4",
+ 'fill': 'none'}),
+ 'd': "M" + " ".join(" ".join(str(coord) for coord in point) for point in point_list),
+ 'transform': get_correction_transform(svg),
+ 'embroider_manual_stitch': 'true',
+ 'embroider_trim_after': 'true',
+ }))
+
+ # no need to trim at the end of a thread color
+ if paths:
+ paths[-1].attrib.pop('embroider_trim_after')
+
+ return paths
+
+
+def render_stitch_plan(svg, stitch_plan, realistic=False):
+ layer = svg.find(".//*[@id='__inkstitch_stitch_plan__']")
+ if layer is None:
+ layer = inkex.etree.Element(SVG_GROUP_TAG,
+ {'id': '__inkstitch_stitch_plan__',
+ INKSCAPE_LABEL: _('Stitch Plan'),
+ INKSCAPE_GROUPMODE: 'layer'})
+ else:
+ # delete old stitch plan
+ del layer[:]
+
+ # make sure the layer is visible
+ layer.set('style', 'display:inline')
+
+ for i, color_block in enumerate(stitch_plan):
+ group = inkex.etree.SubElement(layer,
+ SVG_GROUP_TAG,
+ {'id': '__color_block_%d__' % i,
+ INKSCAPE_LABEL: "color block %d" % (i + 1)})
+ if realistic:
+ group.extend(color_block_to_realistic_stitches(color_block, svg))
+ else:
+ group.extend(color_block_to_paths(color_block, svg))
+
+ svg.append(layer)
+
+ if realistic:
+ defs = svg.find(SVG_DEFS_TAG)
+
+ if defs is None:
+ defs = inkex.etree.SubElement(svg, SVG_DEFS_TAG)
+
+ defs.append(inkex.etree.fromstring(realistic_filter))
diff --git a/lib/svg/svg.py b/lib/svg/svg.py
index 3fceebfb..0ec43f75 100644
--- a/lib/svg/svg.py
+++ b/lib/svg/svg.py
@@ -1,124 +1,19 @@
-import inkex
-import simplestyle
-import simpletransform
-
-from ..i18n import _
from ..utils import cache
-from .realistic_rendering import realistic_stitch, realistic_filter
-from .tags import SVG_GROUP_TAG, INKSCAPE_LABEL, INKSCAPE_GROUPMODE, SVG_PATH_TAG, SVG_DEFS_TAG
-from .units import get_viewbox_transform
-
-
-def color_block_to_point_lists(color_block):
- point_lists = [[]]
-
- for stitch in color_block:
- if stitch.trim:
- if point_lists[-1]:
- point_lists.append([])
- continue
-
- if not stitch.jump and not stitch.color_change:
- point_lists[-1].append(stitch.as_tuple())
-
- # filter out empty point lists
- point_lists = [p for p in point_lists if p]
-
- return point_lists
@cache
-def get_correction_transform(svg):
- transform = get_viewbox_transform(svg)
-
- # we need to correct for the viewbox
- transform = simpletransform.invertTransform(transform)
- transform = simpletransform.formatTransform(transform)
-
- return transform
-
-
-def color_block_to_realistic_stitches(color_block, svg):
- paths = []
-
- for point_list in color_block_to_point_lists(color_block):
- if not point_list:
- continue
-
- color = color_block.color.visible_on_white.darker.to_hex_str()
- start = point_list[0]
- for point in point_list[1:]:
- paths.append(inkex.etree.Element(
- SVG_PATH_TAG,
- {'style': simplestyle.formatStyle(
- {
- 'fill': color,
- 'stroke': 'none',
- 'filter': 'url(#realistic-stitch-filter)'
- }),
- 'd': realistic_stitch(start, point),
- 'transform': get_correction_transform(svg)
- }))
- start = point
-
- return paths
-
-
-def color_block_to_paths(color_block, svg):
- paths = []
- # We could emit just a single path with one subpath per point list, but
- # emitting multiple paths makes it easier for the user to manipulate them.
- for point_list in color_block_to_point_lists(color_block):
- color = color_block.color.visible_on_white.to_hex_str()
- paths.append(inkex.etree.Element(
- SVG_PATH_TAG,
- {'style': simplestyle.formatStyle(
- {'stroke': color,
- 'stroke-width': "0.4",
- 'fill': 'none'}),
- 'd': "M" + " ".join(" ".join(str(coord) for coord in point) for point in point_list),
- 'transform': get_correction_transform(svg),
- 'embroider_manual_stitch': 'true',
- 'embroider_trim_after': 'true',
- }))
-
- # no need to trim at the end of a thread color
- if paths:
- paths[-1].attrib.pop('embroider_trim_after')
-
- return paths
-
-
-def render_stitch_plan(svg, stitch_plan, realistic=False):
- layer = svg.find(".//*[@id='__inkstitch_stitch_plan__']")
- if layer is None:
- layer = inkex.etree.Element(SVG_GROUP_TAG,
- {'id': '__inkstitch_stitch_plan__',
- INKSCAPE_LABEL: _('Stitch Plan'),
- INKSCAPE_GROUPMODE: 'layer'})
- else:
- # delete old stitch plan
- del layer[:]
-
- # make sure the layer is visible
- layer.set('style', 'display:inline')
-
- for i, color_block in enumerate(stitch_plan):
- group = inkex.etree.SubElement(layer,
- SVG_GROUP_TAG,
- {'id': '__color_block_%d__' % i,
- INKSCAPE_LABEL: "color block %d" % (i + 1)})
- if realistic:
- group.extend(color_block_to_realistic_stitches(color_block, svg))
- else:
- group.extend(color_block_to_paths(color_block, svg))
+def get_document(node):
+ return node.getroottree().getroot()
- svg.append(layer)
- if realistic:
- defs = svg.find(SVG_DEFS_TAG)
+def generate_unique_id(document, prefix="path"):
+ doc_ids = {node.get('id') for node in document.iterdescendants() if 'id' in node.attrib}
- if defs is None:
- defs = inkex.etree.SubElement(svg, SVG_DEFS_TAG)
+ i = 1
+ while True:
+ new_id = "%s%d" % (prefix, i)
+ if new_id not in doc_ids:
+ break
+ i += 1
- defs.append(inkex.etree.fromstring(realistic_filter))
+ return new_id