// Copyright 2014-2017 The html5ever Project Developers. See the // COPYRIGHT file at the top-level directory of this distribution. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. extern crate phf_codegen; use std::collections::HashMap; use std::env; use std::fs::File; use std::io::Write; use std::path::Path; mod entities; fn main() { named_entities_to_phf(&Path::new(&env::var("OUT_DIR").unwrap()).join("named_entities.rs")); } fn named_entities_to_phf(to: &Path) { let mut entities: HashMap<&str, (u32, u32)> = entities::NAMED_ENTITIES .iter() .map(|(name, cp1, cp2)| { assert!(name.starts_with('&')); (&name[1..], (*cp1, *cp2)) }) .collect(); // Add every missing prefix of those keys, mapping to NULL characters. for key in entities.keys().cloned().collect::>() { for n in 1..key.len() { entities.entry(&key[..n]).or_insert((0, 0)); } } entities.insert("", (0, 0)); let mut phf_map = phf_codegen::Map::new(); for (key, value) in entities { phf_map.entry(key, &format!("{:?}", value)); } let mut file = File::create(to).unwrap(); writeln!( &mut file, r#" /// A map of entity names to their codepoints. The second codepoint will /// be 0 if the entity contains a single codepoint. Entities have their preceeding '&' removed. "# ) .unwrap(); writeln!( &mut file, "pub static NAMED_ENTITIES: Map<&'static str, (u32, u32)> = {};", phf_map.build(), ) .unwrap(); }