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authorKaalleen <36401965+kaalleen@users.noreply.github.com>2025-07-19 22:30:15 +0200
committerGitHub <noreply@github.com>2025-07-19 22:30:15 +0200
commitffc0db1ddf2f790fecaa67cdacec87f207e999e8 (patch)
tree9938f5a242ca6bb1ac045dd7aed96b6097f6c629 /lib/elements/utils/stroke_to_satin.py
parentfdd3dbc956cd9d2be10bcbf4834e47dd89fcb754 (diff)
Convert to satin internally (3874)
Diffstat (limited to 'lib/elements/utils/stroke_to_satin.py')
-rw-r--r--lib/elements/utils/stroke_to_satin.py303
1 files changed, 303 insertions, 0 deletions
diff --git a/lib/elements/utils/stroke_to_satin.py b/lib/elements/utils/stroke_to_satin.py
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+++ b/lib/elements/utils/stroke_to_satin.py
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+# Authors: see git history
+#
+# Copyright (c) 2025 Authors
+# Licensed under the GNU GPL version 3.0 or later. See the file LICENSE for details.
+
+from numpy import zeros, convolve, int32, diff, setdiff1d, sign
+from math import degrees, acos
+from ...svg import PIXELS_PER_MM
+
+from ...utils import Point
+from shapely import geometry as shgeo
+from inkex import errormsg
+from ...utils.geometry import remove_duplicate_points
+from shapely.ops import substring
+from shapely.affinity import scale
+from ...i18n import _
+import sys
+
+
+class SelfIntersectionError(Exception):
+ pass
+
+
+def convert_path_to_satin(path, stroke_width, style_args):
+ path = remove_duplicate_points(fix_loop(path))
+
+ if len(path) < 2:
+ # ignore paths with just one point -- they're not visible to the user anyway
+ return None
+
+ sections = list(convert_path_to_satins(path, stroke_width, style_args))
+
+ if sections:
+ joined_satin = list(sections)[0]
+ for satin in sections[1:]:
+ joined_satin = merge(joined_satin, satin)
+ return joined_satin
+ return None
+
+
+def convert_path_to_satins(path, stroke_width, style_args, depth=0):
+ try:
+ rails, rungs = path_to_satin(path, stroke_width, style_args)
+ yield (rails, rungs)
+ except SelfIntersectionError:
+ # The path intersects itself. Split it in two and try doing the halves
+ # individually.
+
+ if depth >= 20:
+ # At this point we're slicing the path way too small and still
+ # getting nowhere. Just give up on this section of the path.
+ return
+
+ halves = split_path(path)
+
+ for path in halves:
+ for section in convert_path_to_satins(path, stroke_width, style_args, depth=depth + 1):
+ yield section
+
+
+def split_path(path):
+ linestring = shgeo.LineString(path)
+ halves = [
+ list(substring(linestring, 0, 0.5, normalized=True).coords),
+ list(substring(linestring, 0.5, 1, normalized=True).coords),
+ ]
+
+ return halves
+
+
+def fix_loop(path):
+ if path[0] == path[-1] and len(path) > 1:
+ first = Point.from_tuple(path[0])
+ second = Point.from_tuple(path[1])
+ midpoint = (first + second) / 2
+ midpoint = midpoint.as_tuple()
+
+ return [midpoint] + path[1:] + [path[0], midpoint]
+ else:
+ return path
+
+
+def path_to_satin(path, stroke_width, style_args):
+ if Point(*path[0]).distance(Point(*path[-1])) < 1:
+ raise SelfIntersectionError()
+
+ path = shgeo.LineString(path)
+ distance = stroke_width / 2.0
+
+ try:
+ left_rail = path.offset_curve(-distance, **style_args)
+ right_rail = path.offset_curve(distance, **style_args)
+ except ValueError:
+ # TODO: fix this error automatically
+ # Error reference: https://github.com/inkstitch/inkstitch/issues/964
+ errormsg(_("Ink/Stitch cannot convert your stroke into a satin column. "
+ "Please break up your path and try again.") + '\n')
+ sys.exit(1)
+
+ if left_rail.geom_type != 'LineString' or right_rail.geom_type != 'LineString':
+ # If the offset curve come out as anything but a LineString, that means the
+ # path intersects itself, when taking its stroke width into consideration.
+ raise SelfIntersectionError()
+
+ rungs = generate_rungs(path, stroke_width, left_rail, right_rail)
+
+ left_rail = list(left_rail.coords)
+ right_rail = list(right_rail.coords)
+
+ return (left_rail, right_rail), rungs
+
+
+def get_scores(path):
+ """Generate an array of "scores" of the sharpness of corners in a path
+
+ A higher score means that there are sharper corners in that section of
+ the path. We'll divide the path into boxes, with the score in each
+ box indicating the sharpness of corners at around that percentage of
+ the way through the path. For example, if scores[40] is 100 and
+ scores[45] is 200, then the path has sharper corners at a spot 45%
+ along its length than at a spot 40% along its length.
+ """
+
+ # need 101 boxes in order to encompass percentages from 0% to 100%
+ scores = zeros(101, int32)
+ path_length = path.length
+
+ prev_point = None
+ prev_direction = None
+ length_so_far = 0
+ for point in path.coords:
+ point = Point(*point)
+
+ if prev_point is None:
+ prev_point = point
+ continue
+
+ direction = (point - prev_point).unit()
+
+ if prev_direction is not None:
+ # The dot product of two vectors is |v1| * |v2| * cos(angle).
+ # These are unit vectors, so their magnitudes are 1.
+ cos_angle_between = prev_direction * direction
+
+ # Clamp to the valid range for a cosine. The above _should_
+ # already be in this range, but floating point inaccuracy can
+ # push it outside the range causing math.acos to throw
+ # ValueError ("math domain error").
+ cos_angle_between = max(-1.0, min(1.0, cos_angle_between))
+
+ angle = abs(degrees(acos(cos_angle_between)))
+
+ # Use the square of the angle, measured in degrees.
+ #
+ # Why the square? This penalizes bigger angles more than
+ # smaller ones.
+ #
+ # Why degrees? This is kind of arbitrary but allows us to
+ # use integer math effectively and avoid taking the square
+ # of a fraction between 0 and 1.
+ scores[int(round(length_so_far / path_length * 100.0))] += angle ** 2
+
+ length_so_far += (point - prev_point).length()
+ prev_direction = direction
+ prev_point = point
+
+ return scores
+
+
+def local_minima(array):
+ # from: https://stackoverflow.com/a/9667121/4249120
+ # This finds spots where the curvature (second derivative) is > 0.
+ #
+ # This method has the convenient benefit of choosing points around
+ # 5% before and after a sharp corner such as in a square.
+ return (diff(sign(diff(array))) > 0).nonzero()[0] + 1
+
+
+def generate_rungs(path, stroke_width, left_rail, right_rail):
+ """Create rungs for a satin column.
+
+ Where should we put the rungs along a path? We want to ensure that the
+ resulting satin matches the original path as closely as possible. We
+ want to avoid having a ton of rungs that will annoy the user. We want
+ to ensure that the rungs we choose actually intersect both rails.
+
+ We'll place a few rungs perpendicular to the tangent of the path.
+ Things get pretty tricky at sharp corners. If we naively place a rung
+ perpendicular to the path just on either side of a sharp corner, the
+ rung may not intersect both paths:
+ | |
+ _______________| |
+ ______|_
+ ____________________|
+
+ It'd be best to place rungs in the straight sections before and after
+ the sharp corner and allow the satin column to bend the stitches around
+ the corner automatically.
+
+ How can we find those spots?
+
+ The general algorithm below is:
+
+ * assign a "score" to each section of the path based on how sharp its
+ corners are (higher means a sharper corner)
+ * pick spots with lower scores
+ """
+
+ scores = get_scores(path)
+
+ # This is kind of like a 1-dimensional gaussian blur filter. We want to
+ # avoid the area near a sharp corner, so we spread out its effect for
+ # 5 buckets in either direction.
+ scores = convolve(scores, [1, 2, 4, 8, 16, 8, 4, 2, 1], mode='same')
+
+ # Now we'll find the spots that aren't near corners, whose scores are
+ # low -- the local minima.
+ rung_locations = local_minima(scores)
+
+ # Remove the start and end, because we can't stick a rung there.
+ rung_locations = setdiff1d(rung_locations, [0, 100])
+
+ if len(rung_locations) == 0:
+ # Straight lines won't have local minima, so add a rung in the center.
+ rung_locations = [50]
+
+ rungs = []
+ last_rung_center = None
+
+ for location in rung_locations:
+ # Convert percentage to a fraction so that we can use interpolate's
+ # normalized parameter.
+ location = location / 100.0
+
+ rung_center = path.interpolate(location, normalized=True)
+ rung_center = Point(rung_center.x, rung_center.y)
+
+ # Avoid placing rungs too close together. This somewhat
+ # arbitrarily rejects the rung if there was one less than 2
+ # millimeters before this one.
+ if last_rung_center is not None and \
+ (rung_center - last_rung_center).length() < 2 * PIXELS_PER_MM:
+ continue
+ else:
+ last_rung_center = rung_center
+
+ # We need to know the tangent of the path's curve at this point.
+ # Pick another point just after this one and subtract them to
+ # approximate a tangent vector.
+ tangent_end = path.interpolate(location + 0.001, normalized=True)
+ tangent_end = Point(tangent_end.x, tangent_end.y)
+ tangent = (tangent_end - rung_center).unit()
+
+ # Rotate 90 degrees left to make a normal vector.
+ normal = tangent.rotate_left()
+
+ # Extend the rungs by an offset value to make sure they will cross the rails
+ offset = normal * (stroke_width / 2) * 1.2
+ rung_start = rung_center + offset
+ rung_end = rung_center - offset
+
+ rung_tuple = (rung_start.as_tuple(), rung_end.as_tuple())
+ rung_linestring = shgeo.LineString(rung_tuple)
+ if (isinstance(rung_linestring.intersection(left_rail), shgeo.Point) and
+ isinstance(rung_linestring.intersection(right_rail), shgeo.Point)):
+ rungs.append(rung_tuple)
+
+ return rungs
+
+
+def merge(section, other_section):
+ """Merge this satin with another satin
+
+ This method expects that the provided satin continues on directly after
+ this one, as would be the case, for example, if the two satins were the
+ result of the split() method.
+
+ Returns a new SatinColumn instance that combines the rails and rungs of
+ this satin and the provided satin. A rung is added at the end of this
+ satin.
+
+ The returned SatinColumn will not be in the SVG document and will have
+ its transforms applied.
+ """
+ rails, rungs = section
+ other_rails, other_rungs = other_section
+
+ if len(rails) != 2 or len(other_rails) != 2:
+ # weird non-satin things, give up and don't merge
+ return section
+
+ # remove first node of each other rail before merging (avoid duplicated nodes)
+ rails[0].extend(other_rails[0][1:])
+ rails[1].extend(other_rails[1][1:])
+
+ # add a rung in between the two satins and extend it just a litte to ensure it is crossing the rails
+ new_rung = shgeo.LineString([other_rails[0][0], other_rails[1][0]])
+ rungs.append(list(scale(new_rung, 1.2, 1.2).coords))
+
+ # add on the other satin's rungs
+ rungs.extend(other_rungs)
+
+ return (rails, rungs)