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| author | Kaalleen <36401965+kaalleen@users.noreply.github.com> | 2025-03-25 06:14:23 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-03-25 07:14:23 +0100 |
| commit | 23dcbd58bc8f26a71b0483ed907c0052ca348899 (patch) | |
| tree | b64dd0db745d8ded761bcd483faf134c8d7793b1 /lib/extensions/stroke_to_satin.py | |
| parent | 333717c2e378aeb862609a7d4143083ca7824925 (diff) | |
rename convert to extensions (#3605)
Diffstat (limited to 'lib/extensions/stroke_to_satin.py')
| -rw-r--r-- | lib/extensions/stroke_to_satin.py | 341 |
1 files changed, 341 insertions, 0 deletions
diff --git a/lib/extensions/stroke_to_satin.py b/lib/extensions/stroke_to_satin.py new file mode 100644 index 00000000..d9bf2ff0 --- /dev/null +++ b/lib/extensions/stroke_to_satin.py @@ -0,0 +1,341 @@ +# Authors: see git history +# +# Copyright (c) 2010 Authors +# Licensed under the GNU GPL version 3.0 or later. See the file LICENSE for details. + +import math +import sys +from itertools import chain, groupby + +import inkex +import numpy +from numpy import diff, setdiff1d, sign +from shapely import geometry as shgeo +from shapely.ops import substring + +from ..elements import SatinColumn, Stroke +from ..i18n import _ +from ..svg import PIXELS_PER_MM, get_correction_transform +from ..svg.tags import INKSTITCH_ATTRIBS +from ..utils import Point +from .base import InkstitchExtension + + +class SelfIntersectionError(Exception): + pass + + +class StrokeToSatin(InkstitchExtension): + """Convert a line to a satin column of the same width.""" + + def effect(self): + if not self.get_elements(): + return + + if not self.svg.selection: + inkex.errormsg(_("Please select at least one line to convert to a satin column.")) + return + + if not any(isinstance(item, Stroke) for item in self.elements): + # L10N: Convert To Satin extension, user selected one or more objects that were not lines. + inkex.errormsg(_("Only simple lines may be converted to satin columns.")) + return + + for element in self.elements: + if not isinstance(element, Stroke): + continue + + parent = element.node.getparent() + index = parent.index(element.node) + correction_transform = get_correction_transform(element.node) + style_args = self.join_style_args(element) + path_style = self.path_style(element) + + for path in element.paths: + path = self.remove_duplicate_points(self.fix_loop(path)) + + if len(path) < 2: + # ignore paths with just one point -- they're not visible to the user anyway + continue + + satins = list(self.convert_path_to_satins(path, element.stroke_width, style_args, path_style)) + + if satins: + joined_satin = satins[0] + for satin in satins[1:]: + joined_satin = joined_satin.merge(satin) + + joined_satin.node.set('transform', correction_transform) + parent.insert(index, joined_satin.node) + + element.node.delete() + + def convert_path_to_satins(self, path, stroke_width, style_args, path_style, depth=0): + try: + rails, rungs = self.path_to_satin(path, stroke_width, style_args) + yield SatinColumn(self.satin_to_svg_node(rails, rungs, path_style)) + except SelfIntersectionError: + # The path intersects itself. Split it in two and try doing the halves + # individually. + + if depth >= 20: + # At this point we're slicing the path way too small and still + # getting nowhere. Just give up on this section of the path. + return + + halves = self.split_path(path) + + for path in halves: + for satin in self.convert_path_to_satins(path, stroke_width, style_args, path_style, depth=depth + 1): + yield satin + + def split_path(self, path): + linestring = shgeo.LineString(path) + halves = [ + list(substring(linestring, 0, 0.5, normalized=True).coords), + list(substring(linestring, 0.5, 1, normalized=True).coords), + ] + + return halves + + def fix_loop(self, path): + if path[0] == path[-1] and len(path) > 1: + first = Point.from_tuple(path[0]) + second = Point.from_tuple(path[1]) + midpoint = (first + second) / 2 + midpoint = midpoint.as_tuple() + + return [midpoint] + path[1:] + [path[0], midpoint] + else: + return path + + def remove_duplicate_points(self, path): + path = [[round(coord, 4) for coord in point] for point in path] + return [point for point, repeats in groupby(path)] + + def join_style_args(self, element): + """Convert svg line join style to shapely offset_curve arguments.""" + + args = { + # mitre is the default per SVG spec + 'join_style': shgeo.JOIN_STYLE.mitre + } + + element_join_style = element.get_style('stroke-linejoin') + + if element_join_style is not None: + if element_join_style == "miter": + args['join_style'] = shgeo.JOIN_STYLE.mitre + + # 4 is the default per SVG spec + miter_limit = float(element.get_style('stroke-miterlimit', 4)) + args['mitre_limit'] = miter_limit + elif element_join_style == "bevel": + args['join_style'] = shgeo.JOIN_STYLE.bevel + elif element_join_style == "round": + args['join_style'] = shgeo.JOIN_STYLE.round + + return args + + def path_to_satin(self, path, stroke_width, style_args): + if Point(*path[0]).distance(Point(*path[-1])) < 1: + raise SelfIntersectionError() + + path = shgeo.LineString(path) + distance = stroke_width / 2.0 + + try: + left_rail = path.offset_curve(-distance, **style_args) + right_rail = path.offset_curve(distance, **style_args) + except ValueError: + # TODO: fix this error automatically + # Error reference: https://github.com/inkstitch/inkstitch/issues/964 + inkex.errormsg(_("Ink/Stitch cannot convert your stroke into a satin column. " + "Please break up your path and try again.") + '\n') + sys.exit(1) + + if left_rail.geom_type != 'LineString' or right_rail.geom_type != 'LineString': + # If the offset curve come out as anything but a LineString, that means the + # path intersects itself, when taking its stroke width into consideration. + raise SelfIntersectionError() + + rungs = self.generate_rungs(path, stroke_width, left_rail, right_rail) + + left_rail = list(left_rail.coords) + right_rail = list(right_rail.coords) + + return (left_rail, right_rail), rungs + + def get_scores(self, path): + """Generate an array of "scores" of the sharpness of corners in a path + + A higher score means that there are sharper corners in that section of + the path. We'll divide the path into boxes, with the score in each + box indicating the sharpness of corners at around that percentage of + the way through the path. For example, if scores[40] is 100 and + scores[45] is 200, then the path has sharper corners at a spot 45% + along its length than at a spot 40% along its length. + """ + + # need 101 boxes in order to encompass percentages from 0% to 100% + scores = numpy.zeros(101, numpy.int32) + path_length = path.length + + prev_point = None + prev_direction = None + length_so_far = 0 + for point in path.coords: + point = Point(*point) + + if prev_point is None: + prev_point = point + continue + + direction = (point - prev_point).unit() + + if prev_direction is not None: + # The dot product of two vectors is |v1| * |v2| * cos(angle). + # These are unit vectors, so their magnitudes are 1. + cos_angle_between = prev_direction * direction + + # Clamp to the valid range for a cosine. The above _should_ + # already be in this range, but floating point inaccuracy can + # push it outside the range causing math.acos to throw + # ValueError ("math domain error"). + cos_angle_between = max(-1.0, min(1.0, cos_angle_between)) + + angle = abs(math.degrees(math.acos(cos_angle_between))) + + # Use the square of the angle, measured in degrees. + # + # Why the square? This penalizes bigger angles more than + # smaller ones. + # + # Why degrees? This is kind of arbitrary but allows us to + # use integer math effectively and avoid taking the square + # of a fraction between 0 and 1. + scores[int(round(length_so_far / path_length * 100.0))] += angle ** 2 + + length_so_far += (point - prev_point).length() + prev_direction = direction + prev_point = point + + return scores + + def local_minima(self, array): + # from: https://stackoverflow.com/a/9667121/4249120 + # This finds spots where the curvature (second derivative) is > 0. + # + # This method has the convenient benefit of choosing points around + # 5% before and after a sharp corner such as in a square. + return (diff(sign(diff(array))) > 0).nonzero()[0] + 1 + + def generate_rungs(self, path, stroke_width, left_rail, right_rail): + """Create rungs for a satin column. + + Where should we put the rungs along a path? We want to ensure that the + resulting satin matches the original path as closely as possible. We + want to avoid having a ton of rungs that will annoy the user. We want + to ensure that the rungs we choose actually intersect both rails. + + We'll place a few rungs perpendicular to the tangent of the path. + Things get pretty tricky at sharp corners. If we naively place a rung + perpendicular to the path just on either side of a sharp corner, the + rung may not intersect both paths: + | | + _______________| | + ______|_ + ____________________| + + It'd be best to place rungs in the straight sections before and after + the sharp corner and allow the satin column to bend the stitches around + the corner automatically. + + How can we find those spots? + + The general algorithm below is: + + * assign a "score" to each section of the path based on how sharp its + corners are (higher means a sharper corner) + * pick spots with lower scores + """ + + scores = self.get_scores(path) + + # This is kind of like a 1-dimensional gaussian blur filter. We want to + # avoid the area near a sharp corner, so we spread out its effect for + # 5 buckets in either direction. + scores = numpy.convolve(scores, [1, 2, 4, 8, 16, 8, 4, 2, 1], mode='same') + + # Now we'll find the spots that aren't near corners, whose scores are + # low -- the local minima. + rung_locations = self.local_minima(scores) + + # Remove the start and end, because we can't stick a rung there. + rung_locations = setdiff1d(rung_locations, [0, 100]) + + if len(rung_locations) == 0: + # Straight lines won't have local minima, so add a rung in the center. + rung_locations = [50] + + rungs = [] + last_rung_center = None + + for location in rung_locations: + # Convert percentage to a fraction so that we can use interpolate's + # normalized parameter. + location = location / 100.0 + + rung_center = path.interpolate(location, normalized=True) + rung_center = Point(rung_center.x, rung_center.y) + + # Avoid placing rungs too close together. This somewhat + # arbitrarily rejects the rung if there was one less than 2 + # millimeters before this one. + if last_rung_center is not None and \ + (rung_center - last_rung_center).length() < 2 * PIXELS_PER_MM: + continue + else: + last_rung_center = rung_center + + # We need to know the tangent of the path's curve at this point. + # Pick another point just after this one and subtract them to + # approximate a tangent vector. + tangent_end = path.interpolate(location + 0.001, normalized=True) + tangent_end = Point(tangent_end.x, tangent_end.y) + tangent = (tangent_end - rung_center).unit() + + # Rotate 90 degrees left to make a normal vector. + normal = tangent.rotate_left() + + # Extend the rungs by an offset value to make sure they will cross the rails + offset = normal * (stroke_width / 2) * 1.2 + rung_start = rung_center + offset + rung_end = rung_center - offset + + rung_tuple = (rung_start.as_tuple(), rung_end.as_tuple()) + rung_linestring = shgeo.LineString(rung_tuple) + if (isinstance(rung_linestring.intersection(left_rail), shgeo.Point) and + isinstance(rung_linestring.intersection(right_rail), shgeo.Point)): + rungs.append(rung_tuple) + + return rungs + + def path_style(self, element): + color = element.get_style('stroke', '#000000') + return "stroke:%s;stroke-width:1px;fill:none" % (color) + + def satin_to_svg_node(self, rails, rungs, path_style): + d = "" + for path in chain(rails, rungs): + d += "M" + for x, y in path: + d += "%s,%s " % (x, y) + d += " " + + return inkex.PathElement(attrib={ + "id": self.uniqueId("path"), + "style": path_style, + "d": d, + INKSTITCH_ATTRIBS['satin_column']: "true", + }) |
