summaryrefslogtreecommitdiff
path: root/lib/extensions/stroke_to_satin.py
diff options
context:
space:
mode:
authorKaalleen <36401965+kaalleen@users.noreply.github.com>2025-03-25 06:14:23 +0000
committerGitHub <noreply@github.com>2025-03-25 07:14:23 +0100
commit23dcbd58bc8f26a71b0483ed907c0052ca348899 (patch)
treeb64dd0db745d8ded761bcd483faf134c8d7793b1 /lib/extensions/stroke_to_satin.py
parent333717c2e378aeb862609a7d4143083ca7824925 (diff)
rename convert to extensions (#3605)
Diffstat (limited to 'lib/extensions/stroke_to_satin.py')
-rw-r--r--lib/extensions/stroke_to_satin.py341
1 files changed, 341 insertions, 0 deletions
diff --git a/lib/extensions/stroke_to_satin.py b/lib/extensions/stroke_to_satin.py
new file mode 100644
index 00000000..d9bf2ff0
--- /dev/null
+++ b/lib/extensions/stroke_to_satin.py
@@ -0,0 +1,341 @@
+# Authors: see git history
+#
+# Copyright (c) 2010 Authors
+# Licensed under the GNU GPL version 3.0 or later. See the file LICENSE for details.
+
+import math
+import sys
+from itertools import chain, groupby
+
+import inkex
+import numpy
+from numpy import diff, setdiff1d, sign
+from shapely import geometry as shgeo
+from shapely.ops import substring
+
+from ..elements import SatinColumn, Stroke
+from ..i18n import _
+from ..svg import PIXELS_PER_MM, get_correction_transform
+from ..svg.tags import INKSTITCH_ATTRIBS
+from ..utils import Point
+from .base import InkstitchExtension
+
+
+class SelfIntersectionError(Exception):
+ pass
+
+
+class StrokeToSatin(InkstitchExtension):
+ """Convert a line to a satin column of the same width."""
+
+ def effect(self):
+ if not self.get_elements():
+ return
+
+ if not self.svg.selection:
+ inkex.errormsg(_("Please select at least one line to convert to a satin column."))
+ return
+
+ if not any(isinstance(item, Stroke) for item in self.elements):
+ # L10N: Convert To Satin extension, user selected one or more objects that were not lines.
+ inkex.errormsg(_("Only simple lines may be converted to satin columns."))
+ return
+
+ for element in self.elements:
+ if not isinstance(element, Stroke):
+ continue
+
+ parent = element.node.getparent()
+ index = parent.index(element.node)
+ correction_transform = get_correction_transform(element.node)
+ style_args = self.join_style_args(element)
+ path_style = self.path_style(element)
+
+ for path in element.paths:
+ path = self.remove_duplicate_points(self.fix_loop(path))
+
+ if len(path) < 2:
+ # ignore paths with just one point -- they're not visible to the user anyway
+ continue
+
+ satins = list(self.convert_path_to_satins(path, element.stroke_width, style_args, path_style))
+
+ if satins:
+ joined_satin = satins[0]
+ for satin in satins[1:]:
+ joined_satin = joined_satin.merge(satin)
+
+ joined_satin.node.set('transform', correction_transform)
+ parent.insert(index, joined_satin.node)
+
+ element.node.delete()
+
+ def convert_path_to_satins(self, path, stroke_width, style_args, path_style, depth=0):
+ try:
+ rails, rungs = self.path_to_satin(path, stroke_width, style_args)
+ yield SatinColumn(self.satin_to_svg_node(rails, rungs, path_style))
+ except SelfIntersectionError:
+ # The path intersects itself. Split it in two and try doing the halves
+ # individually.
+
+ if depth >= 20:
+ # At this point we're slicing the path way too small and still
+ # getting nowhere. Just give up on this section of the path.
+ return
+
+ halves = self.split_path(path)
+
+ for path in halves:
+ for satin in self.convert_path_to_satins(path, stroke_width, style_args, path_style, depth=depth + 1):
+ yield satin
+
+ def split_path(self, path):
+ linestring = shgeo.LineString(path)
+ halves = [
+ list(substring(linestring, 0, 0.5, normalized=True).coords),
+ list(substring(linestring, 0.5, 1, normalized=True).coords),
+ ]
+
+ return halves
+
+ def fix_loop(self, path):
+ if path[0] == path[-1] and len(path) > 1:
+ first = Point.from_tuple(path[0])
+ second = Point.from_tuple(path[1])
+ midpoint = (first + second) / 2
+ midpoint = midpoint.as_tuple()
+
+ return [midpoint] + path[1:] + [path[0], midpoint]
+ else:
+ return path
+
+ def remove_duplicate_points(self, path):
+ path = [[round(coord, 4) for coord in point] for point in path]
+ return [point for point, repeats in groupby(path)]
+
+ def join_style_args(self, element):
+ """Convert svg line join style to shapely offset_curve arguments."""
+
+ args = {
+ # mitre is the default per SVG spec
+ 'join_style': shgeo.JOIN_STYLE.mitre
+ }
+
+ element_join_style = element.get_style('stroke-linejoin')
+
+ if element_join_style is not None:
+ if element_join_style == "miter":
+ args['join_style'] = shgeo.JOIN_STYLE.mitre
+
+ # 4 is the default per SVG spec
+ miter_limit = float(element.get_style('stroke-miterlimit', 4))
+ args['mitre_limit'] = miter_limit
+ elif element_join_style == "bevel":
+ args['join_style'] = shgeo.JOIN_STYLE.bevel
+ elif element_join_style == "round":
+ args['join_style'] = shgeo.JOIN_STYLE.round
+
+ return args
+
+ def path_to_satin(self, path, stroke_width, style_args):
+ if Point(*path[0]).distance(Point(*path[-1])) < 1:
+ raise SelfIntersectionError()
+
+ path = shgeo.LineString(path)
+ distance = stroke_width / 2.0
+
+ try:
+ left_rail = path.offset_curve(-distance, **style_args)
+ right_rail = path.offset_curve(distance, **style_args)
+ except ValueError:
+ # TODO: fix this error automatically
+ # Error reference: https://github.com/inkstitch/inkstitch/issues/964
+ inkex.errormsg(_("Ink/Stitch cannot convert your stroke into a satin column. "
+ "Please break up your path and try again.") + '\n')
+ sys.exit(1)
+
+ if left_rail.geom_type != 'LineString' or right_rail.geom_type != 'LineString':
+ # If the offset curve come out as anything but a LineString, that means the
+ # path intersects itself, when taking its stroke width into consideration.
+ raise SelfIntersectionError()
+
+ rungs = self.generate_rungs(path, stroke_width, left_rail, right_rail)
+
+ left_rail = list(left_rail.coords)
+ right_rail = list(right_rail.coords)
+
+ return (left_rail, right_rail), rungs
+
+ def get_scores(self, path):
+ """Generate an array of "scores" of the sharpness of corners in a path
+
+ A higher score means that there are sharper corners in that section of
+ the path. We'll divide the path into boxes, with the score in each
+ box indicating the sharpness of corners at around that percentage of
+ the way through the path. For example, if scores[40] is 100 and
+ scores[45] is 200, then the path has sharper corners at a spot 45%
+ along its length than at a spot 40% along its length.
+ """
+
+ # need 101 boxes in order to encompass percentages from 0% to 100%
+ scores = numpy.zeros(101, numpy.int32)
+ path_length = path.length
+
+ prev_point = None
+ prev_direction = None
+ length_so_far = 0
+ for point in path.coords:
+ point = Point(*point)
+
+ if prev_point is None:
+ prev_point = point
+ continue
+
+ direction = (point - prev_point).unit()
+
+ if prev_direction is not None:
+ # The dot product of two vectors is |v1| * |v2| * cos(angle).
+ # These are unit vectors, so their magnitudes are 1.
+ cos_angle_between = prev_direction * direction
+
+ # Clamp to the valid range for a cosine. The above _should_
+ # already be in this range, but floating point inaccuracy can
+ # push it outside the range causing math.acos to throw
+ # ValueError ("math domain error").
+ cos_angle_between = max(-1.0, min(1.0, cos_angle_between))
+
+ angle = abs(math.degrees(math.acos(cos_angle_between)))
+
+ # Use the square of the angle, measured in degrees.
+ #
+ # Why the square? This penalizes bigger angles more than
+ # smaller ones.
+ #
+ # Why degrees? This is kind of arbitrary but allows us to
+ # use integer math effectively and avoid taking the square
+ # of a fraction between 0 and 1.
+ scores[int(round(length_so_far / path_length * 100.0))] += angle ** 2
+
+ length_so_far += (point - prev_point).length()
+ prev_direction = direction
+ prev_point = point
+
+ return scores
+
+ def local_minima(self, array):
+ # from: https://stackoverflow.com/a/9667121/4249120
+ # This finds spots where the curvature (second derivative) is > 0.
+ #
+ # This method has the convenient benefit of choosing points around
+ # 5% before and after a sharp corner such as in a square.
+ return (diff(sign(diff(array))) > 0).nonzero()[0] + 1
+
+ def generate_rungs(self, path, stroke_width, left_rail, right_rail):
+ """Create rungs for a satin column.
+
+ Where should we put the rungs along a path? We want to ensure that the
+ resulting satin matches the original path as closely as possible. We
+ want to avoid having a ton of rungs that will annoy the user. We want
+ to ensure that the rungs we choose actually intersect both rails.
+
+ We'll place a few rungs perpendicular to the tangent of the path.
+ Things get pretty tricky at sharp corners. If we naively place a rung
+ perpendicular to the path just on either side of a sharp corner, the
+ rung may not intersect both paths:
+ | |
+ _______________| |
+ ______|_
+ ____________________|
+
+ It'd be best to place rungs in the straight sections before and after
+ the sharp corner and allow the satin column to bend the stitches around
+ the corner automatically.
+
+ How can we find those spots?
+
+ The general algorithm below is:
+
+ * assign a "score" to each section of the path based on how sharp its
+ corners are (higher means a sharper corner)
+ * pick spots with lower scores
+ """
+
+ scores = self.get_scores(path)
+
+ # This is kind of like a 1-dimensional gaussian blur filter. We want to
+ # avoid the area near a sharp corner, so we spread out its effect for
+ # 5 buckets in either direction.
+ scores = numpy.convolve(scores, [1, 2, 4, 8, 16, 8, 4, 2, 1], mode='same')
+
+ # Now we'll find the spots that aren't near corners, whose scores are
+ # low -- the local minima.
+ rung_locations = self.local_minima(scores)
+
+ # Remove the start and end, because we can't stick a rung there.
+ rung_locations = setdiff1d(rung_locations, [0, 100])
+
+ if len(rung_locations) == 0:
+ # Straight lines won't have local minima, so add a rung in the center.
+ rung_locations = [50]
+
+ rungs = []
+ last_rung_center = None
+
+ for location in rung_locations:
+ # Convert percentage to a fraction so that we can use interpolate's
+ # normalized parameter.
+ location = location / 100.0
+
+ rung_center = path.interpolate(location, normalized=True)
+ rung_center = Point(rung_center.x, rung_center.y)
+
+ # Avoid placing rungs too close together. This somewhat
+ # arbitrarily rejects the rung if there was one less than 2
+ # millimeters before this one.
+ if last_rung_center is not None and \
+ (rung_center - last_rung_center).length() < 2 * PIXELS_PER_MM:
+ continue
+ else:
+ last_rung_center = rung_center
+
+ # We need to know the tangent of the path's curve at this point.
+ # Pick another point just after this one and subtract them to
+ # approximate a tangent vector.
+ tangent_end = path.interpolate(location + 0.001, normalized=True)
+ tangent_end = Point(tangent_end.x, tangent_end.y)
+ tangent = (tangent_end - rung_center).unit()
+
+ # Rotate 90 degrees left to make a normal vector.
+ normal = tangent.rotate_left()
+
+ # Extend the rungs by an offset value to make sure they will cross the rails
+ offset = normal * (stroke_width / 2) * 1.2
+ rung_start = rung_center + offset
+ rung_end = rung_center - offset
+
+ rung_tuple = (rung_start.as_tuple(), rung_end.as_tuple())
+ rung_linestring = shgeo.LineString(rung_tuple)
+ if (isinstance(rung_linestring.intersection(left_rail), shgeo.Point) and
+ isinstance(rung_linestring.intersection(right_rail), shgeo.Point)):
+ rungs.append(rung_tuple)
+
+ return rungs
+
+ def path_style(self, element):
+ color = element.get_style('stroke', '#000000')
+ return "stroke:%s;stroke-width:1px;fill:none" % (color)
+
+ def satin_to_svg_node(self, rails, rungs, path_style):
+ d = ""
+ for path in chain(rails, rungs):
+ d += "M"
+ for x, y in path:
+ d += "%s,%s " % (x, y)
+ d += " "
+
+ return inkex.PathElement(attrib={
+ "id": self.uniqueId("path"),
+ "style": path_style,
+ "d": d,
+ INKSTITCH_ATTRIBS['satin_column']: "true",
+ })