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| author | Lex Neva <github.com@lexneva.name> | 2018-08-20 20:42:02 -0400 |
|---|---|---|
| committer | Lex Neva <github.com@lexneva.name> | 2018-08-20 20:42:02 -0400 |
| commit | a2cad1f522074b84895897632ac69dcb5deda340 (patch) | |
| tree | bac168dd8ba5b70537bc4c0c1cfa9f8257855791 /lib/inx/utils.py | |
| parent | 871358d990d4a06b2eaaf0e405f2d18e26753d52 (diff) | |
generate INX files for all languages
Diffstat (limited to 'lib/inx/utils.py')
| -rw-r--r-- | lib/inx/utils.py | 29 |
1 files changed, 26 insertions, 3 deletions
diff --git a/lib/inx/utils.py b/lib/inx/utils.py index da0a4614..6103f360 100644 --- a/lib/inx/utils.py +++ b/lib/inx/utils.py @@ -1,14 +1,18 @@ import os +import gettext from os.path import dirname from jinja2 import Environment, FileSystemLoader -from ..i18n import translation as inkstitch_translation +from ..i18n import translation as default_translation, locale_dir, _, N_ _top_path = dirname(dirname(dirname(os.path.realpath(__file__)))) inx_path = os.path.join(_top_path, "inx") template_path = os.path.join(_top_path, "templates") +current_translation = default_translation +current_locale = "en_US" + def build_environment(): env = Environment( loader = FileSystemLoader(template_path), @@ -16,11 +20,30 @@ def build_environment(): extensions=['jinja2.ext.i18n'] ) - env.install_gettext_translations(inkstitch_translation) + env.install_gettext_translations(current_translation) + env.globals["locale"] = current_locale return env def write_inx_file(name, contents): - inx_file_name = "inkstitch_%s.inx" % name + inx_file_name = "inkstitch_%s_%s.inx" % (name, current_locale) with open(os.path.join(inx_path, inx_file_name), 'w') as inx_file: print >> inx_file, contents + +def iterate_inx_locales(): + global current_translation, current_locale + + locales = sorted(os.listdir(locale_dir)) + for locale in locales: + translation = gettext.translation("inkstitch", locale_dir, languages=[locale], fallback=True) + + # L10N If you translate this string, that will tell Ink/Stitch to + # generate menu items for this language in Inkscape's "Extensions" + # menu. + magic_string = N_("Generate INX files") + translated_magic_string = translation.gettext(magic_string) + + if translated_magic_string != magic_string or locale == "en_US": + current_translation = translation + current_locale = locale + yield locale |
