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authorMomo <reni@allenka.de>2018-08-23 16:36:11 +0200
committerMomo <reni@allenka.de>2018-08-23 16:36:11 +0200
commit403a1c533dbd4987aeec45390b6b7a5f80c49f6c (patch)
tree35adc1c9043e74d7566918512081ca8bc1026ade /lib/simulator.py
parent56e153e87187a6bdad99faebc43253dfc40d4588 (diff)
reset speed when starting simulation through arrow buttons
Diffstat (limited to 'lib/simulator.py')
-rw-r--r--lib/simulator.py112
1 files changed, 82 insertions, 30 deletions
diff --git a/lib/simulator.py b/lib/simulator.py
index 41302822..10ee0569 100644
--- a/lib/simulator.py
+++ b/lib/simulator.py
@@ -1,11 +1,9 @@
import sys
-import numpy
import wx
import time
-import colorsys
from itertools import izip
-from .svg import PIXELS_PER_MM, color_block_to_point_lists
+from .svg import color_block_to_point_lists
class EmbroiderySimulator(wx.Frame):
@@ -42,10 +40,12 @@ class EmbroiderySimulator(wx.Frame):
self.button_sizer = wx.StdDialogButtonSizer()
self.button_label = (
- [_("<<"), _('Speed / Play reverse (arrow left)'), self.animation_reverse],
- [_(">>"), _('Speed / Play forward (arrow right)'), self.animation_forward],
- #[_("Speed up"), _('Speed up (+ or arrow up)'), self.animation_speed_up],
- #[_("Slow down"), _('Slow down (- or arrow down)'), self.animation_slow_down],
+ [_("<<"),
+ _('Speed | Play reverse (arrow left)'),
+ self.animation_reverse],
+ [_(">>"),
+ _('Speed | Play forward (arrow right)'),
+ self.animation_forward],
[_("Pause"), _("Pause (P)"), self.animation_pause],
[_("Restart"), _("Restart (R)"), self.animation_restart],
[_("Quit"), _("Close (Q)"), self.animation_quit])
@@ -69,7 +69,9 @@ class EmbroiderySimulator(wx.Frame):
if self.target_duration:
self.adjust_speed(self.target_duration)
- self.buffer = wx.Bitmap(self.width * self.scale + self.margin * 2, self.height * self.scale + self.margin * 2)
+ self.buffer = wx.Bitmap(
+ self.width * self.scale + self.margin * 2,
+ self.height * self.scale + self.margin * 2)
self.dc = wx.BufferedDC()
self.dc.SelectObject(self.buffer)
self.canvas = wx.GraphicsContext.Create(self.dc)
@@ -84,7 +86,7 @@ class EmbroiderySimulator(wx.Frame):
shortcut_keys = [
(wx.ACCEL_NORMAL, ord('+'), self.animation_speed_up),
(wx.ACCEL_NORMAL, ord('='), self.animation_speed_up),
- (wx.ACCEL_SHIFT, ord('='), self.animation_speed_up),
+ (wx.ACCEL_SHIFT, ord('='), self.animation_speed_up),
(wx.ACCEL_NORMAL, wx.WXK_ADD, self.animation_speed_up),
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_ADD, self.animation_speed_up),
(wx.ACCEL_NORMAL, wx.WXK_NUMPAD_UP, self.animation_speed_up),
@@ -137,6 +139,14 @@ class EmbroiderySimulator(wx.Frame):
self.move_to_top_left()
return
+ def reset_speed(self):
+ if self.target_duration:
+ self.adjust_speed(self, self.target_duration)
+ else:
+ self.stitches_per_frame = 1
+ self.frame_period = 80
+ self.set_speed_info(self.calculate_speed_level())
+
def adjust_speed(self, duration):
self.frame_period = 1000 * float(duration) / len(self.lines)
self.stitches_per_frame = 1
@@ -148,6 +158,7 @@ class EmbroiderySimulator(wx.Frame):
def animation_forward(self, event):
if self.current_frame == 1:
self.animation_direction = 1
+ self.reset_speed()
self.timer.StartOnce(self.frame_period)
elif self.animation_direction == -1 and self.frame_period > 1280:
self.animation_direction = 1
@@ -160,6 +171,7 @@ class EmbroiderySimulator(wx.Frame):
def animation_reverse(self, event):
if self.current_frame == len(self.lines):
self.animation_direction = -1
+ self.reset_speed()
self.timer.StartOnce(self.frame_period)
elif self.animation_direction == 1 and self.frame_period > 1280:
self.animation_direction = -1
@@ -170,7 +182,7 @@ class EmbroiderySimulator(wx.Frame):
self.animation_slow_down('slow_down')
def animation_speed_up(self, event):
- if self.stitches_per_frame <= 2560:
+ if self.stitches_per_frame <= 1280:
if self.frame_period == 1:
self.stitches_per_frame *= 2
else:
@@ -178,7 +190,7 @@ class EmbroiderySimulator(wx.Frame):
self.animation_update_timer()
def animation_slow_down(self, event):
- if self.frame_period <= 2560:
+ if self.frame_period <= 1280:
if self.stitches_per_frame == 1:
self.frame_period *= 2
else:
@@ -224,15 +236,15 @@ class EmbroiderySimulator(wx.Frame):
def set_stitch_counter(self, current_frame):
self.dc.SetTextForeground('red')
- stitch_counter_text = _("Stitch # ") + str(current_frame) + ' / ' + str(len(self.lines))
+ stitch_counter_text = _("Stitch # ") + \
+ str(current_frame) + ' / ' + str(len(self.lines))
self.dc.DrawText(stitch_counter_text, 30, 5)
self.set_speed_info(self.speed_info)
def set_speed_info(self, speed_info):
self.speed_info = speed_info
- #counter_width, counter_height= self.dc.GetTextExtent(speed_info)
self.dc.SetTextForeground('blue')
- self.dc.DrawText(_("Speed ") + str(speed_info), 220, 5)
+ self.dc.DrawText(_("Speed ") + str(speed_info), 210, 5)
def on_slider(self, event):
self.panel.SetFocus()
@@ -242,8 +254,9 @@ class EmbroiderySimulator(wx.Frame):
self.animation_update_timer()
def set_slider(self):
- self.stitch_slider = wx.Slider(self, value=1, minValue=1, maxValue=len(self.lines),
- style=wx.SL_HORIZONTAL | wx.SL_LABELS)
+ self.stitch_slider = wx.Slider(
+ self, value=1, minValue=1, maxValue=len(
+ self.lines), style=wx.SL_HORIZONTAL | wx.SL_LABELS)
self.slider_sizer.Add(self.stitch_slider, 1, wx.EXPAND)
def set_stitch_slider(self, val):
@@ -265,7 +278,8 @@ class EmbroiderySimulator(wx.Frame):
for color_block in stitch_plan:
pen = self.color_to_pen(color_block.color)
- for i, point_list in enumerate(color_block_to_point_lists(color_block)):
+ for i, point_list in enumerate(
+ color_block_to_point_lists(color_block)):
if i == 0:
# add the first stitch
first_x, first_y = point_list[0]
@@ -284,8 +298,8 @@ class EmbroiderySimulator(wx.Frame):
def move_to_top_left(self):
"""remove any unnecessary whitespace around the design"""
- min_x = sys.maxint
- min_y = sys.maxint
+ min_x = sys.maxsize
+ min_y = sys.maxsize
for x1, y1, x2, y2 in self.lines:
min_x = min(min_x, x2)
@@ -295,7 +309,11 @@ class EmbroiderySimulator(wx.Frame):
for line in self.lines:
(start, end, start1, end1) = line
- new_lines.append((start - min_x, end - min_y, start1 - min_x, end1 - min_y))
+ new_lines.append(
+ (start - min_x,
+ end - min_y,
+ start1 - min_x,
+ end1 - min_y))
self.lines = new_lines
@@ -316,7 +334,18 @@ class EmbroiderySimulator(wx.Frame):
slider_width, slider_height = self.stitch_slider.GetSize()
self.controls_height = button_height + slider_height
- self.scale = min(float(self.max_width - self.margin * 2) / width, float(self.max_height - self.margin * 2 - self.controls_height) / height)
+ self.scale = min(
+ float(
+ self.max_width -
+ self.margin *
+ 2) /
+ width,
+ float(
+ self.max_height -
+ self.margin *
+ 2 -
+ self.controls_height) /
+ height)
# make room for decorations and the margin
self.scale *= 0.95
@@ -369,14 +398,16 @@ class EmbroiderySimulator(wx.Frame):
decorations_width = window_width - client_width
decorations_height = window_height - client_height
- setsize_window_width = self.width * self.scale + decorations_width + self.margin * 2
- setsize_window_height = self.height * self.scale + decorations_height + self.controls_height + self.margin * 2
+ setsize_window_width = self.width * self.scale + \
+ decorations_width + self.margin * 2
+ setsize_window_height = self.height * self.scale + \
+ decorations_height + self.controls_height + self.margin * 2
# set minimum width (force space for control buttons)
if setsize_window_width < self.min_width:
setsize_window_width = self.min_width
- self.SetSize(( setsize_window_width, setsize_window_height))
+ self.SetSize((setsize_window_width, setsize_window_height))
# center the simulation on screen if not called by params
# else center vertically
@@ -384,13 +415,25 @@ class EmbroiderySimulator(wx.Frame):
self.Centre()
else:
display_rect = self.get_current_screen_rect()
- self.SetPosition((self.x_position, display_rect[3] / 2 - setsize_window_height / 2))
+ self.SetPosition(
+ (self.x_position,
+ display_rect[3] /
+ 2 -
+ setsize_window_height /
+ 2))
e.Skip()
def on_paint(self, e):
dc = wx.AutoBufferedPaintDC(self.panel)
- dc.Blit(0, 0, self.buffer.GetWidth(), self.buffer.GetHeight(), self.dc, 0, 0)
+ dc.Blit(
+ 0,
+ 0,
+ self.buffer.GetWidth(),
+ self.buffer.GetHeight(),
+ self.dc,
+ 0,
+ 0)
self.last_pos_x, self.last_pos_y, self.last_pos_x1, self.last_pos_y1 = self.lines[0]
@@ -398,14 +441,22 @@ class EmbroiderySimulator(wx.Frame):
if len(self.visible_lines) > 0:
self.last_pos_x1, self.last_pos_y1, self.last_pos_x, self.last_pos_y = self.visible_lines[-1]
- dc.DrawLine(self.last_pos_x - 10, self.last_pos_y, self.last_pos_x + 10, self.last_pos_y)
- dc.DrawLine(self.last_pos_x, self.last_pos_y - 10, self.last_pos_x, self.last_pos_y + 10)
+ dc.DrawLine(
+ self.last_pos_x - 10,
+ self.last_pos_y,
+ self.last_pos_x + 10,
+ self.last_pos_y)
+ dc.DrawLine(
+ self.last_pos_x,
+ self.last_pos_y - 10,
+ self.last_pos_x,
+ self.last_pos_y + 10)
def iterate_frames(self):
self.current_frame += self.stitches_per_frame * self.animation_direction
if self.current_frame <= len(self.lines) and self.current_frame >= 1:
- #Calculate time_to_next_frame
+ # calculate time_to_next_frame
start = time.time()
self.draw_one_frame()
duration = time.time() - start
@@ -428,4 +479,5 @@ class EmbroiderySimulator(wx.Frame):
def draw_one_frame(self):
self.clear()
self.visible_lines = self.lines[:self.current_frame]
- self.dc.DrawLineList(self.visible_lines, self.pens[:self.current_frame])
+ self.dc.DrawLineList(self.visible_lines,
+ self.pens[:self.current_frame])