diff options
| author | George Steel <george.steel@gmail.com> | 2024-05-05 13:55:33 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-05 13:55:33 -0400 |
| commit | d32a8fd4661331da0affb15623a2ec9a9eac5c44 (patch) | |
| tree | 6ac6a11c099a5b6b5463c9ff46bc7fb87d6ba888 /lib/stitches/meander_fill.py | |
| parent | edbe382914bc45a3f953c6e0258ff1feb05d8c95 (diff) | |
Add randomized running and fill stitches (#2830)
Add a mode to running stitch that uses randomized phase and stitch length instead of even spacing. This greatly reduces moire effects when stitching closely-spaced curves in running-stitch-based fills.
Add option for randomized running stitch to:
ripple stitch
circular fill
contour fill
guided fill
auto-fill
When is randomization is not selected, ripple stitch will use even running stitch when staggers are set to 0 (default) and the stagger algorithm from guided fill (which does not look nice with a stagger period of 0) when staggers is nonzero.
Also includes fix for satin contour underlays (missing tolerance default) mentioned in #2814. This sets the default tolerance to 0.2mm, which is the largest tolerance guaranteed to be backwards-compatible with existing designs using the default inset of 0.4mm.
Original commits:
* fix satin underlay tolerance default
* Add randomized running stitch, make available in ripple stitch, circular, and contour
* add randomized guided fill
* make ripple stitch use even stitching when not staggering or randomizing.
* add random auto-fill and switch jitter parameter to a percentage (matches satin)
* fix comments
Diffstat (limited to 'lib/stitches/meander_fill.py')
| -rw-r--r-- | lib/stitches/meander_fill.py | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/stitches/meander_fill.py b/lib/stitches/meander_fill.py index 16510dde..94e38e1f 100644 --- a/lib/stitches/meander_fill.py +++ b/lib/stitches/meander_fill.py @@ -14,7 +14,7 @@ from ..utils.list import poprandom from ..utils.prng import iter_uniform_floats from ..utils.smoothing import smooth_path from ..utils.threading import check_stop_flag -from .running_stitch import bean_stitch, running_stitch, zigzag_stitch +from .running_stitch import bean_stitch, even_running_stitch, zigzag_stitch def meander_fill(fill, shape, original_shape, shape_index, starting_point, ending_point): @@ -179,10 +179,10 @@ def post_process(points, shape, original_shape, fill): smoothed_points = [InkStitchPoint.from_tuple(point) for point in smoothed_points] if fill.zigzag_spacing > 0: - stitches = running_stitch(smoothed_points, fill.zigzag_spacing / 2, fill.running_stitch_tolerance) + stitches = even_running_stitch(smoothed_points, fill.zigzag_spacing / 2, fill.running_stitch_tolerance) stitches = zigzag_stitch(stitches, fill.zigzag_spacing, fill.zigzag_width, 0) else: - stitches = running_stitch(smoothed_points, fill.running_stitch_length, fill.running_stitch_tolerance) + stitches = even_running_stitch(smoothed_points, fill.running_stitch_length, fill.running_stitch_tolerance) if fill.clip: stitches = clamp_path_to_polygon(stitches, original_shape) |
