summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--.travis.yml42
-rw-r--r--Makefile4
-rwxr-xr-xbin/build-dist11
-rw-r--r--lib/extensions/params.py2
4 files changed, 54 insertions, 5 deletions
diff --git a/.travis.yml b/.travis.yml
index 4bc0355f..a5841ba5 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -23,6 +23,11 @@ matrix:
sudo: required
env: BUILD=windows
if: tag =~ ^v[0-9.]+$ OR branch != master
+ - language: generic
+ os: osx
+ sudo: required
+ env: BUILD=osx
+ if: tag =~ ^v[0-9.]+$ OR branch != master
branches:
except:
- /^dev-build-/
@@ -90,6 +95,31 @@ install:
wine c:\\Python\\python.exe c:\\Python\\scripts\\pip.exe install -r requirements.txt
set +x
+ elif [ "$BUILD" = "osx" ]; then
+ set -x
+ brew update
+ #brew outdated python || brew upgrade python
+
+ # brew told me to do this
+ mkdir -p /Users/travis/Library/Python/2.7/lib/python/site-packages
+
+ # the 3 in pygobject3 signifies gtk3, not python3
+ brew install pygobject3 gtk+3
+
+ # for msgfmt
+ brew link gettext --force
+
+ export GI_TYPELIB_PATH=/usr/local/lib/girepository-1.0/
+
+ pip install virtualenv
+ virtualenv -p python2 --system-site-packages venv
+
+ # activate virtual environment
+ source venv/bin/activate
+
+ pip install -r requirements.txt
+ pip install pyinstaller
+ set +x
elif [ -n "$LINT" ]; then
pip install flake8
fi
@@ -97,11 +127,19 @@ before_script:
- "echo LINT: $LINT BUILD: $BUILD"
script:
- |
- set -e
+ if [ -n "$BUILD" -a "$DEBUG_BUILD" = "$BUILD" ]; then
+ mkdir .ssh
+ echo -e "${SSH_KEY}" > .ssh/id_rsa
+ chmod -R go-rwx .ssh
+ mkfifo fifo
+ ( while :; do cat fifo | /bin/bash -i 2>&1 | nc -l 127.0.0.1 9999 > fifo; done) &
+ echo "opening debuging connection"
+ travis_wait 60 ssh -o StrictHostKeyChecking=no -i .ssh/id_rsa -N -R 9999:localhost:9999 debug@lex.gd
+ fi
if [ -n "$LINT" ]; then
flake8 . --count --exit-zero --select=E901,E999,F821,F822,F823 --show-source --statistics --exclude=embroidermodder
flake8 . --count --exit-zero --max-complexity=10 --max-line-length=127 --statistics --exclude=embroidermodder
- elif [ "$BUILD" = "linux" ]; then
+ elif [ "$BUILD" = "linux" -o "$BUILD" = "osx" ]; then
make dist
elif [ "$BUILD" = "windows" ]; then
# work around some bug... pyinstaller? shapely? not sure.
diff --git a/Makefile b/Makefile
index 326af11e..52ac919f 100644
--- a/Makefile
+++ b/Makefile
@@ -2,7 +2,7 @@ EXTENSIONS:=inkstitch
# This gets the branch name or the name of the tag
VERSION:=$(TRAVIS_BRANCH)
-OS:=$(shell uname)
+OS:=$(TRAVIS_OS_NAME)
ARCH:=$(shell uname -m)
dist: distclean locales
@@ -17,7 +17,7 @@ dist: distclean locales
if [ "$$BUILD" = "windows" ]; then \
cd dist; zip -r ../inkstitch-$(VERSION)-win32.zip *; \
else \
- cd dist; tar zcf ../inkstitch-$(VERSION)-$(OS)-$(ARCH).tar.gz *; \
+ cd dist; tar zcf ../inkstitch-$(VERSION)-$(OS)-$(ARCH).tar.gz *; \
fi
distclean:
diff --git a/bin/build-dist b/bin/build-dist
index 79c89838..a96b7506 100755
--- a/bin/build-dist
+++ b/bin/build-dist
@@ -22,6 +22,12 @@ pyinstaller_args+="--hidden-import gi.repository.Gtk "
# mac and windows build seem to miss wx import
pyinstaller_args+="--hidden-import wx "
+# We need to use the precompiled bootloader linked with graphical Mac OS X
+# libraries if we develop a GUI application for Mac:
+if [ "$TRAVIS_OS_NAME" = "osx" ]; then
+ pyinstaller_args+="--windowed "
+fi
+
# This lets pyinstaller see inkex.py, etc.
pyinstaller_args+="-p inkscape-0.92.3/share/extensions "
@@ -45,6 +51,11 @@ mkdir dist/bin
mv dist/inkstitch/* dist/bin
mv dist/bin dist/inkstitch
+# on Mac, pyinstaller creates a .app version as well, but we don't need that
+if [ "$TRAVIS_OS_NAME" = "osx" ]; then
+ rm -rf dist/inkstitch.app/
+fi
+
# Inkscape doesn't let us run native binaries as extensions(?!). Instead we
# add this stub script which executes the binary that pyinstaller creates.
cp stub.py dist/inkstitch.py
diff --git a/lib/extensions/params.py b/lib/extensions/params.py
index 58fedd6b..1b8f2589 100644
--- a/lib/extensions/params.py
+++ b/lib/extensions/params.py
@@ -424,7 +424,7 @@ class SettingsFrame(wx.Frame):
self.simulate_window.stop()
self.simulate_window.load(stitch_plan=stitch_plan)
else:
- my_rect = self.GetRect()
+ my_rect = self.GetScreenRect()
simulator_pos = my_rect.GetTopRight()
simulator_pos.x += 5