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Diffstat (limited to 'lib/__init__.py')
| -rw-r--r-- | lib/__init__.py | 298 |
1 files changed, 298 insertions, 0 deletions
diff --git a/lib/__init__.py b/lib/__init__.py new file mode 100644 index 00000000..2c0ee620 --- /dev/null +++ b/lib/__init__.py @@ -0,0 +1,298 @@ +#!/usr/bin/env python +# http://www.achatina.de/sewing/main/TECHNICL.HTM + +import os +import sys +import gettext +from copy import deepcopy +import math +import libembroidery +from .utils import cache +from .utils.geometry import Point + +import inkex +import simplepath +import simplestyle +import simpletransform +from bezmisc import bezierlength, beziertatlength, bezierpointatt +from cspsubdiv import cspsubdiv +import cubicsuperpath +from shapely import geometry as shgeo + + +# modern versions of Inkscape use 96 pixels per inch as per the CSS standard +PIXELS_PER_MM = 96 / 25.4 + +SVG_PATH_TAG = inkex.addNS('path', 'svg') +SVG_POLYLINE_TAG = inkex.addNS('polyline', 'svg') +SVG_DEFS_TAG = inkex.addNS('defs', 'svg') +SVG_GROUP_TAG = inkex.addNS('g', 'svg') +INKSCAPE_LABEL = inkex.addNS('label', 'inkscape') +INKSCAPE_GROUPMODE = inkex.addNS('groupmode', 'inkscape') + +EMBROIDERABLE_TAGS = (SVG_PATH_TAG, SVG_POLYLINE_TAG) + +dbg = open(os.devnull, "w") + +translation = None +_ = lambda message: message + + +def localize(): + if getattr(sys, 'frozen', False): + # we are in a pyinstaller installation + locale_dir = sys._MEIPASS + else: + locale_dir = os.path.dirname(__file__) + + locale_dir = os.path.join(locale_dir, 'locales') + + global translation, _ + + translation = gettext.translation("inkstitch", locale_dir, fallback=True) + _ = translation.gettext + +localize() + +# cribbed from inkscape-silhouette +def parse_length_with_units( str ): + + ''' + Parse an SVG value which may or may not have units attached + This version is greatly simplified in that it only allows: no units, + units of px, mm, and %. Everything else, it returns None for. + There is a more general routine to consider in scour.py if more + generality is ever needed. + ''' + + u = 'px' + s = str.strip() + if s[-2:] == 'px': + s = s[:-2] + elif s[-2:] == 'mm': + u = 'mm' + s = s[:-2] + elif s[-2:] == 'pt': + u = 'pt' + s = s[:-2] + elif s[-2:] == 'pc': + u = 'pc' + s = s[:-2] + elif s[-2:] == 'cm': + u = 'cm' + s = s[:-2] + elif s[-2:] == 'in': + u = 'in' + s = s[:-2] + elif s[-1:] == '%': + u = '%' + s = s[:-1] + try: + v = float( s ) + except: + raise ValueError(_("parseLengthWithUnits: unknown unit %s") % s) + + return v, u + + +def convert_length(length): + value, units = parse_length_with_units(length) + + if not units or units == "px": + return value + + if units == 'pt': + value /= 72 + units = 'in' + + if units == 'pc': + value /= 6 + units = 'in' + + if units == 'cm': + value *= 10 + units = 'mm' + + if units == 'mm': + value = value / 25.4 + units = 'in' + + if units == 'in': + # modern versions of Inkscape use CSS's 96 pixels per inch. When you + # open an old document, inkscape will add a viewbox for you. + return value * 96 + + raise ValueError(_("Unknown unit: %s") % units) + + +@cache +def get_doc_size(svg): + doc_width = convert_length(svg.get('width')) + doc_height = convert_length(svg.get('height')) + + return doc_width, doc_height + +@cache +def get_viewbox_transform(node): + # somewhat cribbed from inkscape-silhouette + doc_width, doc_height = get_doc_size(node) + + viewbox = node.get('viewBox').strip().replace(',', ' ').split() + + dx = -float(viewbox[0]) + dy = -float(viewbox[1]) + transform = simpletransform.parseTransform("translate(%f, %f)" % (dx, dy)) + + try: + sx = doc_width / float(viewbox[2]) + sy = doc_height / float(viewbox[3]) + scale_transform = simpletransform.parseTransform("scale(%f, %f)" % (sx, sy)) + transform = simpletransform.composeTransform(transform, scale_transform) + except ZeroDivisionError: + pass + + return transform + +@cache +def get_stroke_scale(node): + doc_width, doc_height = get_doc_size(node) + viewbox = node.get('viewBox').strip().replace(',', ' ').split() + return doc_width / float(viewbox[2]) + + +class Stitch(Point): + def __init__(self, x, y, color=None, jump=False, stop=False, trim=False, no_ties=False): + self.x = x + self.y = y + self.color = color + self.jump = jump + self.trim = trim + self.stop = stop + self.no_ties = no_ties + + def __repr__(self): + return "Stitch(%s, %s, %s, %s, %s, %s, %s)" % (self.x, self.y, self.color, "JUMP" if self.jump else " ", "TRIM" if self.trim else " ", "STOP" if self.stop else " ", "NO TIES" if self.no_ties else " ") + + +def make_thread(color): + thread = libembroidery.EmbThread() + thread.color = libembroidery.embColor_make(*color.rgb) + + thread.description = color.name + thread.catalogNumber = "" + + return thread + +def add_thread(pattern, thread): + """Add a thread to a pattern and return the thread's index""" + + libembroidery.embPattern_addThread(pattern, thread) + + return libembroidery.embThreadList_count(pattern.threadList) - 1 + +def get_flags(stitch): + flags = 0 + + if stitch.jump: + flags |= libembroidery.JUMP + + if stitch.trim: + flags |= libembroidery.TRIM + + if stitch.stop: + flags |= libembroidery.STOP + + return flags + + +def _string_to_floats(string): + floats = string.split(',') + return [float(num) for num in floats] + + +def get_origin(svg): + # The user can specify the embroidery origin by defining two guides + # named "embroidery origin" that intersect. + + namedview = svg.find(inkex.addNS('namedview', 'sodipodi')) + all_guides = namedview.findall(inkex.addNS('guide', 'sodipodi')) + label_attribute = inkex.addNS('label', 'inkscape') + guides = [guide for guide in all_guides + if guide.get(label_attribute, "").startswith("embroidery origin")] + + # document size used below + doc_size = list(get_doc_size(svg)) + + # convert the size from viewbox-relative to real-world pixels + viewbox_transform = get_viewbox_transform(svg) + simpletransform.applyTransformToPoint(simpletransform.invertTransform(viewbox_transform), doc_size) + + default = [doc_size[0] / 2.0, doc_size[1] / 2.0] + simpletransform.applyTransformToPoint(viewbox_transform, default) + default = Point(*default) + + if len(guides) < 2: + return default + + # Find out where the guides intersect. Only pay attention to the first two. + guides = guides[:2] + + lines = [] + for guide in guides: + # inkscape's Y axis is reversed from SVG's, and the guide is in inkscape coordinates + position = Point(*_string_to_floats(guide.get('position'))) + position.y = doc_size[1] - position.y + + + # This one baffles me. I think inkscape might have gotten the order of + # their vector wrong? + parts = _string_to_floats(guide.get('orientation')) + direction = Point(parts[1], parts[0]) + + # We have a theoretically infinite line defined by a point on the line + # and a vector direction. Shapely can only deal in concrete line + # segments, so we'll pick points really far in either direction on the + # line and call it good enough. + lines.append(shgeo.LineString((position + 100000 * direction, position - 100000 * direction))) + + intersection = lines[0].intersection(lines[1]) + + if isinstance(intersection, shgeo.Point): + origin = [intersection.x, intersection.y] + simpletransform.applyTransformToPoint(viewbox_transform, origin) + return Point(*origin) + else: + # Either the two guides are the same line, or they're parallel. + return default + + +def write_embroidery_file(file_path, stitch_plan, svg): + origin = get_origin(svg) + + pattern = libembroidery.embPattern_create() + + for color_block in stitch_plan: + add_thread(pattern, make_thread(color_block.color)) + + for stitch in color_block: + if stitch.stop and stitch is not color_block.last_stitch: + # A STOP stitch that is not at the end of a color block + # occurs when the user specified "STOP after". "STOP" is the + # same thing as a color change, and the user will assign a + # special color at the machine that tells it to pause after. + # We need to add another copy of the same color here so that + # the stitches after the STOP are still the same color. + add_thread(pattern, make_thread(color_block.color)) + + flags = get_flags(stitch) + libembroidery.embPattern_addStitchAbs(pattern, stitch.x - origin.x, stitch.y - origin.y, flags, 1) + + libembroidery.embPattern_addStitchAbs(pattern, stitch.x - origin.x, stitch.y - origin.y, libembroidery.END, 1) + + # convert from pixels to millimeters + libembroidery.embPattern_scale(pattern, 1/PIXELS_PER_MM) + + # SVG and embroidery disagree on the direction of the Y axis + libembroidery.embPattern_flipVertical(pattern) + + libembroidery.embPattern_write(pattern, file_path) |
