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-rw-r--r--lib/elements/satin_column.py6
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/elements/satin_column.py b/lib/elements/satin_column.py
index e48973ac..86c6d05a 100644
--- a/lib/elements/satin_column.py
+++ b/lib/elements/satin_column.py
@@ -909,7 +909,7 @@ class SatinColumn(EmbroideryElement):
# Base the number of stitches in each section on the _longer_ of
# the two sections. Otherwise, things could get too sparse when one
# side is significantly longer (e.g. when going around a corner).
- num_points = max(path0.length, path1.length) / spacing
+ num_points = max(path0.length, path1.length, 0.01) / spacing
# Section stitch spacing and the cursor are expressed as a fraction
# of the total length of the path, because we use normalized=True
@@ -967,7 +967,7 @@ class SatinColumn(EmbroideryElement):
# more than 5%.
if iterations <= 2:
distance = self._stitch_distance(pos0, pos1, old_pos0, old_pos1)
- if abs((current_spacing - distance) / current_spacing) > 0.05:
+ if distance > 0.01 and abs((current_spacing - distance) / current_spacing) > 0.05:
# We'll revise to_travel then go back to the start of
# the loop and try again.
to_travel = (current_spacing / distance) * to_travel
@@ -1296,6 +1296,6 @@ class SatinProcessor:
if self.use_random:
roll = prng.uniform_floats(self.seed, self.cycle)
self.cycle += 1
- return 1.0 + ((roll[0] - 0.5) * 2) * self.random_zigzag_spacing
+ return max(1.0 + ((roll[0] - 0.5) * 2) * self.random_zigzag_spacing, 0.01)
else:
return 1.0