| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-01-01 | add link to video of live preview feature | Lex Neva | |
| 2018-01-01 | remove live simulation from TODO | Lex Neva | |
| 2018-01-01 | Merge pull request #10 from lexelby/live-simulate | Lex Neva | |
| live stitching preview in the Params extension | |||
| 2018-01-01 | adjust colors in the simulator to make them visible | Lex Neva | |
| Colors too close to white are darkened just a bit to make them stand out against the white background. | |||
| 2018-01-01 | add restart option for simulator | Lex Neva | |
| 2018-01-01 | render objects in the correct order | Lex Neva | |
| 2017-12-31 | make debugging slightly easier by popping up traceback | Lex Neva | |
| 2017-12-31 | trim unnecessary whitespace | Lex Neva | |
| 2017-12-31 | don't start outdated simulation | Lex Neva | |
| 2017-12-31 | adjust default simulation speed to always take ~5 seconds | Lex Neva | |
| 2017-12-31 | show simulate window at start | Lex Neva | |
| 2017-12-31 | don't mirror Y axis for patches | Lex Neva | |
| 2017-12-30 | cancel should not output the SVG | Lex Neva | |
| also sped up simulation | |||
| 2017-12-30 | get rid of thread killing | Lex Neva | |
| Switching to a cooperative model. This has the downside that a long patch computation will cause the simulate window to take longer to update, but in practice the longest this will be is a couple of seconds (for a very complicated autofill region). | |||
| 2017-12-30 | render in a background thread | Lex Neva | |
| The problem with this approach is that sometimes the SystemExit happens down inside shapely and it complains bitterly (on stderr). May have to rethink. | |||
| 2017-12-30 | params simulate window | Lex Neva | |
| when you change params, a simulate window opens to preview the results right away | |||
| 2017-12-28 | fix trailing whitespace | Lex Neva | |
| 2017-12-28 | generalize EmbroiderySimulator | Lex Neva | |
| * add ability to use patches instead of a stitch file * add stop() and load() methods to use a new stitch file / patches list | |||
| 2017-12-28 | rename draw_one_stitch to be more accurate | Lex Neva | |
| 2017-12-28 | Merge pull request #8 from lexelby/fix-macos | Lex Neva | |
| remove uses of `wx.CB_SORT` to fix OS X | |||
| 2017-12-27 | remove uses of wx.CB_SORT | Lex Neva | |
| Apparently that option is not available on OS X. It's easy enough to just sort the values before giving them to wxGTK. | |||
| 2017-12-24 | add some new ideas to TODO | Lex Neva | |
| 2017-12-07 | Merge branch 'master' of github.com:lexelby/inkscape-embroidery | Lex Neva | |
| 2017-12-06 | add link to youtube tutorial video | Lex Neva | |
| 2017-12-03 | Merge pull request #5 from Moini/patch-1 | Lex Neva | |
| Add update/install script for Ubuntu | |||
| 2017-12-03 | Do not install dependencies needed for building wxpython, | Moini | |
| ... and make sure pip can pick up the package installed via apt. | |||
| 2017-12-03 | Install wxpython via apt in Ubuntu autoinstall script | Moini | |
| 2017-12-03 | Update README for installing wxpython via apt | Moini | |
| 2017-11-26 | fix installation script for Ubuntu 16.04, add script to install ↵ | Moini | |
| libembroidery-convert, adapt README | |||
| 2017-11-25 | don't infinitely loop in build_graph heuristic | Lex Neva | |
| 2017-11-23 | don't omit jump stitches | Lex Neva | |
| 2017-11-22 | Move Ubuntu install script, change message to user, update README accordingly. | Moini | |
| 2017-11-21 | fix image width in README | Lex Neva | |
| 2017-11-22 | add soulstorm brew patch | Lex Neva | |
| 2017-11-20 | fix param definition for zigzag underlay inset | Lex Neva | |
| clearly I've never set this manually | |||
| 2017-11-19 | switch stitch view from paths to polylines | Lex Neva | |
| Polylines in SVG are essentially the same thing as paths, but with no curves. But inkscape-embroidery treats polylines as literal stitches; it does not do satins, fills, etc but instead takes the coordinates and uses them directly as stitches. The advantage in this case is that one can re-run the extension on its own output and get back the same stitch output. Why would you want to do this? Consider the case where you have a basic embroidery machine that can only do a 4x4" square. If you have something that's a bit bigger than 4 inches wide, it might still fit in the square if you turn it at an angle. But working with your entire design rotated at an angle is a total pain, and you'd also have to rotate the angles of all the fills to compensate. Instead, just run the extension, rotate the stitches to fit, and re-run, and your stitch file will work on your 4x4" machine. | |||
| 2017-11-19 | Update README for script | Moini | |
| 2017-11-18 | Add installation script for Ubuntu and its derivatives | Moini | |
| TODO: extend README for instructions. Please do not merge yet. | |||
| 2017-11-18 | remove copyright notices made redundant by LICENSE file | Lex Neva | |
| 2017-11-18 | add note to outdated index.html | Lex Neva | |
| 2017-11-18 | add license | Lex Neva | |
| 2017-11-18 | rudimentary gradient support, only for manual fill currently | Lex Neva | |
| 2017-11-14 | fix braino | Lex Neva | |
| 2017-11-11 | now compatible with networkx 2.0 | Lex Neva | |
| 2017-11-11 | update inkscape version notes | Lex Neva | |
| 2017-11-10 | fix copypaste fail in 0986c8f2db | Lex Neva | |
| 2017-11-04 | Merge pull request #4 from vikrum/patch-1 | Lex Neva | |
| Update README.md for python dependencies | |||
| 2017-11-04 | rework documentation around python modules | Lex Neva | |
| It's about time I added a proper requirements.txt. | |||
| 2017-11-05 | add appdirs to requirements.txt | Lex Neva | |
| 2017-11-05 | remove unused import | Lex Neva | |
