| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-01-01 | adjust colors in the simulator to make them visible | Lex Neva | |
| Colors too close to white are darkened just a bit to make them stand out against the white background. | |||
| 2018-01-01 | add restart option for simulator | Lex Neva | |
| 2018-01-01 | render objects in the correct order | Lex Neva | |
| 2017-12-31 | trim unnecessary whitespace | Lex Neva | |
| 2017-12-31 | adjust default simulation speed to always take ~5 seconds | Lex Neva | |
| 2017-12-31 | don't mirror Y axis for patches | Lex Neva | |
| 2017-12-30 | render in a background thread | Lex Neva | |
| The problem with this approach is that sometimes the SystemExit happens down inside shapely and it complains bitterly (on stderr). May have to rethink. | |||
| 2017-12-30 | params simulate window | Lex Neva | |
| when you change params, a simulate window opens to preview the results right away | |||
| 2017-12-28 | generalize EmbroiderySimulator | Lex Neva | |
| * add ability to use patches instead of a stitch file * add stop() and load() methods to use a new stitch file / patches list | |||
| 2017-12-28 | rename draw_one_stitch to be more accurate | Lex Neva | |
| 2017-11-05 | remove unused import | Lex Neva | |
| 2017-10-24 | default simulate to a slower speed | Lex Neva | |
| 2017-10-03 | add Simulate effect to visualize stitching order | Lex Neva | |
