From 913c2700d1486284dba0583ae1b280b1aa237570 Mon Sep 17 00:00:00 2001 From: Lex Neva Date: Wed, 29 Jan 2025 12:04:07 -0500 Subject: Sew Stack first steps (#3133) * handle more recursive cases * scaffolding for stitch layers * scaffolding for SewStack * always use DotDict when parsing json params * add DefaultDotDict + DotDict fixes * first working SewStack (no UI yet) * ignore inkstitch_debug.log and .svg * refactor * early WIP: property grid display temporarily in stitch plan preview * start of sew stack editor extension * add layer properties panel and splitter * spacing and better icon * handle checkbox * add layer action buttons * show selected property help text in an HtmlWindow * rename * rephrase help text for tolerance * refactor into separate file * simplify structure * better property type handling * add randomization button * add random seed re-roll button * simulator preview * update preview in a few more cases * always DotDict * avoid ridiculously slow simulations * preview selected layer or all layers * edit multiple objects and save only modified properties into the SVG * better preview handling * add reverse and jitter * add stitch path jitter * fix types * fix random shuffle button * fixes * fix repeats * type hinting to please pycharm * show layer description * avoid exception in properties with multiple values * fix typing * fix new layer * draw a box around property grid and help box * confirm before closing * rename properties and fix seed * fix close/cancel logic * add buttons to undo changes and reset to default value * set not modified if default is original setting * fix invisible icon * more space for properties * fix random properties * better regulation of simulator rendering speed * Fixed timer being passed a float * fix get_json_param() default handling * fix tests * add checkbox for sew stack only * fix property help * adjustable stitch layer editor help box size, with persistence * repeat exact stitches * "fix" style * adjust for new next_element stuff --------- Co-authored-by: CapellanCitizen --- lib/utils/icons.py | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 lib/utils/icons.py (limited to 'lib/utils/icons.py') diff --git a/lib/utils/icons.py b/lib/utils/icons.py new file mode 100644 index 00000000..492d88ce --- /dev/null +++ b/lib/utils/icons.py @@ -0,0 +1,29 @@ +import os + +import wx + +from .paths import get_resource_dir + + +def is_dark_theme(): + return wx.SystemSettings().GetAppearance().IsDark() + + +def load_icon(icon_name, window=None, width=None, height=None): + if window is None and not (width and height): + raise ValueError("load_icon(): must pass a window or width and height") + + icon = wx.Image(os.path.join(get_resource_dir("icons"), f"{icon_name}.png")) + + if not (width and height): + render = wx.RendererNative.Get() + width = height = render.GetHeaderButtonHeight(window) + icon.Rescale(width, height, wx.IMAGE_QUALITY_HIGH) + + if is_dark_theme(): + # only way I've found to get a negative image + data = icon.GetDataBuffer() + for i in range(len(data)): + data[i] = 255 - data[i] + + return icon.ConvertToBitmap() -- cgit v1.2.3