# Authors: see git history # # Copyright (c) 2010 Authors # Licensed under the GNU GPL version 3.0 or later. See the file LICENSE for details. import inkex from ..i18n import _ from .base import InkstitchExtension class ZigzagLineToSatin(InkstitchExtension): """Convert a satin column into a running stitch.""" def __init__(self, *args, **kwargs): InkstitchExtension.__init__(self, *args, **kwargs) self.arg_parser.add_argument("--zigzag_to_satin", type=str, default=None) self.arg_parser.add_argument("--options", type=str, default=None) self.arg_parser.add_argument("--info", type=str, default=None) self.arg_parser.add_argument("-s", "--smoothing", type=inkex.Boolean, default=True, dest="smoothing") self.arg_parser.add_argument("-p", "--pattern", type=str, default="square", dest="pattern") self.arg_parser.add_argument("-r", "--rungs", type=inkex.Boolean, default=True, dest="rungs") self.arg_parser.add_argument("-l", "--reduce-rungs", type=inkex.Boolean, default=False, dest="reduce_rungs") def effect(self): if not self.svg.selection or not self.get_elements(): inkex.errormsg(_("Please select at least one stroke to convert to a satin column.")) return for node in self.svg.selection: d = [] point_list = list(node.get_path().end_points) rails, rungs = self._get_rails_and_rungs(point_list) if self.options.rungs: if self.options.reduce_rungs and len(rungs) > 2: rungs = rungs[0::2] d.extend(self._rung_path(rungs)) if not self.options.smoothing: for rail in rails: d.append('M ' + ' '.join([str(point) for point in rail])) else: d.append(self._smooth_path(rails)) node.set('d', " ".join(d)) node.set('inkstitch:satin_column', True) def _get_rails_and_rungs(self, point_list): if self.options.pattern == "sawtooth": # sawtooth pattern: |/|/|/| rails = [point_list[0::2], point_list[1::2]] rungs = list(zip(point_list[1::2], point_list[:-1:2])) return rails, rungs elif self.options.pattern == "zigzag": # zigzag pattern: VVVVV rails = [point_list[0::2], point_list[1::2]] rail_points = [[], []] for i, rail in enumerate(rails): for j, point in enumerate(rail): if j == 0 or point in point_list[2::len(point_list)-3]: rail_points[i].append(point) continue p0 = rail[j-1] rail_points[i].append(inkex.Vector2d(inkex.DirectedLineSegment(p0, point).point_at_ratio(0.5))) rail_points[i].append(point) rungs = list(zip(*rail_points)) return rail_points, rungs else: # square pattern: |_|▔|_|▔| point_list = [point_list[i:i+4] for i in range(0, len(point_list), 4)] rungs = [] rails = [[], []] for i, points in enumerate(point_list): if len(points) <= 1: break elif len(points) < 4 and len(points) > 1: rails[0].append(points[0]) rails[1].append(points[1]) rungs.append([points[0], points[1]]) break rails[0].extend([points[0], points[3]]) rails[1].extend([points[1], points[2]]) rungs.extend([[points[0], points[1]], [points[2], points[3]]]) return rails, rungs def _smooth_path(self, rails): path_commands = [] smoothing = 0.2 for rail in rails: for i, point in enumerate(rail): if i == 0: path_commands.append(inkex.paths.Move(*point)) else: # get the two previous points and the next point for handle calculation if i < 2: prev_prev = rail[i - 1] else: prev_prev = rail[i-2] prev = rail[i-1] if i > len(rail) - 2: next = point else: next = rail[i+1] # get length of handles length = inkex.DirectedLineSegment(point, prev).length * smoothing # get handle positions start = inkex.DirectedLineSegment(prev_prev, point) end = inkex.DirectedLineSegment(next, prev) if not start.length == 0: start = start.parallel(*prev).point_at_length(start.length - length) else: start = start.start if not end.length == 0: end = end.parallel(*point).point_at_length(end.length - length) else: end = end.start # generate curves path_commands.append(inkex.paths.Curve(*start, *end, *point)) return str(inkex.Path(path_commands)) def _rung_path(self, rungs): if len(rungs) < 3: return [] d = [] rungs = rungs[1:-1] for point0, point1 in rungs: line = inkex.DirectedLineSegment(point0, point1) point0 = line.point_at_length(-0.8) point1 = line.point_at_length(line.length + 0.8) d.append(f'M {point0[0]}, {point0[1]} {point1[0]}, {point1[1]}') return d