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path: root/lib/commands.py
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import inkex
import cubicsuperpath

from .svg import apply_transforms
from .svg.tags import SVG_USE_TAG, SVG_SYMBOL_TAG, CONNECTION_START, CONNECTION_END, XLINK_HREF


class CommandParseError(Exception):
    pass


def get_node_by_url(svg, url):
    # url will be #path12345.  Find the object at the other end.

    if url is None:
        raise CommandParseError("url is None")

    if not url.startswith('#'):
        raise CommandParseError("invalid connection url: %s" % url)

    id = url[1:]

    try:
        return svg.xpath(".//*[@id='%s']" % id)[0]
    except (IndexError, AttributeError):
        raise CommandParseError("could not find node by url %s" % id)


class Command(object):
    def __init__(self, connector):
        self.connector = connector
        self.svg = self.connector.getroottree().getroot()

        self.parse_command()

    def parse_connector_path(self):
        path = cubicsuperpath.parsePath(self.connector.get('d'))
        return apply_transforms(path, self.connector)

    def parse_command(self):
        path = self.parse_connector_path()

        neighbors = [
            (get_node_by_url(self.svg, self.connector.get(CONNECTION_START)), path[0][0][1]),
            (get_node_by_url(self.svg, self.connector.get(CONNECTION_END)), path[0][-1][1])
        ]

        if neighbors[0][0].tag != SVG_USE_TAG:
            neighbors.reverse()

        if neighbors[0][0].tag != SVG_USE_TAG:
            raise CommandParseError("connector does not point to a use tag")

        self.symbol = self.get_node_by_url(self.svg, neighbors[0][0].get(XLINK_HREF))

        if self.symbol.tag != SVG_SYMBOL_TAG:
            raise CommandParseError("use points to non-symbol")

        self.command = self.symbol.get('id')

        if self.command.startswith('inkstitch_'):
            self.command = self.command[10:]
        else:
            raise CommandParseError("symbol is not an Ink/Stitch command")

        self.target = neighbors[1][0]
        self.target_point = neighbors[1][1]

    def __repr__(self):
        return "Command('%s', %s)" % (self.command, self.target_point)

class StandaloneCommand(object):
    def __init__(self, symbol):
        self.symbol = symbol
        self.svg = self.connector.getroottree().getroot()

        self.parse_command()

    def parse_command(self):
        pass


def find_commands(node):
    """Find the symbols this node is connected to and return them as Commands"""

    # find all paths that have this object as a connection
    xpath = ".//*[@inkscape:connection-start='#%(id)s' or @inkscape:connection-end='#%(id)s']" % dict(id=node.get('id'))
    connectors = node.getroottree().getroot().xpath(xpath, namespaces=inkex.NSS)

    # try to turn them into commands
    commands = []
    for connector in connectors:
        try:
            commands.append(Command(connector))
        except ValueError:
            # Parsing the connector failed, meaning it's not actually an Ink/Stitch command.
            pass

    return commands

def layer_commands(layer, command):
    """Find standalone (unconnected) command symbols in this layer."""
    pass

def global_commands(svg):
    """Find all unconnected command symbols in the SVG."""

    xpath = ".//svg:use[starts-with(@xlink:href, '#inkstitch_')]"
    symbols = svg.xpath(xpath, namespace=inkex.NSS)

    commands = []
    for symbol in symbols:
        try:
            commands.append(StandaloneCommand(symbol))
        except CommandParseError:
            pass

    return commands

def is_command(node):
    return CONNECTION_START in node.attrib or CONNECTION_END in node.attrib