summaryrefslogtreecommitdiff
path: root/lib/lettering/font.py
blob: 81044853deab1be5f30b04175ff35d44d39ec525 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
# Authors: see git history
#
# Copyright (c) 2010 Authors
# Licensed under the GNU GPL version 3.0 or later.  See the file LICENSE for details.

import json
import os
from copy import deepcopy

import inkex

from ..elements import nodes_to_elements
from ..exceptions import InkstitchException
from ..extensions.lettering_custom_font_dir import get_custom_font_dir
from ..i18n import _, get_languages
from ..stitches.auto_satin import auto_satin
from ..svg.tags import INKSCAPE_LABEL, SVG_PATH_TAG
from ..utils import Point
from .font_variant import FontVariant


class FontError(InkstitchException):
    pass


def font_metadata(name, default=None, multiplier=None):
    def getter(self):
        value = self.metadata.get(name, default)

        if multiplier is not None:
            value *= multiplier

        return value

    return property(getter)


def localized_font_metadata(name, default=None):
    def getter(self):
        # If the font contains a localized version of the attribute, use it.
        for language in get_languages():
            attr = "%s_%s" % (name, language)
            if attr in self.metadata:
                return self.metadata.get(attr)

        if name in self.metadata:
            # This may be a font packaged with Ink/Stitch, in which case the
            # text will have been sent to CrowdIn for community translation.
            # Try to fetch the translated version.
            original_metadata = self.metadata.get(name)
            localized_metadata = ""
            if original_metadata != "":
                localized_metadata = _(original_metadata)
            return localized_metadata
        else:
            return default

    return property(getter)


class Font(object):
    """Represents a font with multiple variants.

    Each font may have multiple FontVariants for left-to-right, right-to-left,
    etc.  Each variant has a set of Glyphs, one per character.

    Properties:
      path     -- the path to the directory containing this font
      metadata -- A dict of information about the font.
      name     -- Shortcut property for metadata["name"]
      license  -- contents of the font's LICENSE file, or None if no LICENSE file exists.
      variants -- A dict of FontVariants, with keys in FontVariant.VARIANT_TYPES.
    """

    def __init__(self, font_path):
        self.path = font_path
        self.metadata = {}
        self.license = None
        self.variants = {}

        self._load_metadata()
        self._load_license()

    def _load_metadata(self):
        try:
            with open(os.path.join(self.path, "font.json"), encoding="utf-8") as metadata_file:
                self.metadata = json.load(metadata_file)
        except IOError:
            pass

    def _load_license(self):
        try:
            with open(os.path.join(self.path, "LICENSE"), encoding="utf-8") as license_file:
                self.license = license_file.read()
        except IOError:
            pass

    def _load_variants(self):
        if not self.variants:
            for variant in FontVariant.VARIANT_TYPES:
                try:
                    self.variants[variant] = FontVariant(self.path, variant, self.default_glyph)
                except IOError:
                    # we'll deal with missing variants when we apply lettering
                    pass

    name = localized_font_metadata('name', '')
    description = localized_font_metadata('description', '')
    letter_case = font_metadata('letter_case', '')
    default_glyph = font_metadata('default_glyph', "�")
    leading = font_metadata('leading', 100)
    kerning_pairs = font_metadata('kerning_pairs', {})
    auto_satin = font_metadata('auto_satin', True)
    min_scale = font_metadata('min_scale', 1.0)
    max_scale = font_metadata('max_scale', 1.0)

    # use values from SVG Font, exemple:
    # <font horiz-adv-x="45" ...  <glyph .... horiz-adv-x="49" glyph-name="A" /> ... <hkern ... k="3"g1="A" g2="B" /> .... />

    # Example font.json : "horiz_adv_x": {"A":49},
    horiz_adv_x = font_metadata('horiz_adv_x', {})

    # Example font.json : "horiz_adv_x_default" : 45,
    horiz_adv_x_default = font_metadata('horiz_adv_x_default')

    # Define by <glyph glyph-name="space" unicode=" " horiz-adv-x="22" />, Example font.json : "horiz_adv_x_space":22,
    word_spacing = font_metadata('horiz_adv_x_space', 20)

    reversible = font_metadata('reversible', True)

    @property
    def id(self):
        return os.path.basename(self.path)

    @property
    def default_variant(self):
        # Set default variant to any existing variant if default font file is missing
        default_variant = font_metadata('default_variant', FontVariant.LEFT_TO_RIGHT)
        font_variants = self.has_variants()
        if default_variant not in font_variants and len(font_variants) > 0:
            default_variant = font_variants[0]
        return default_variant

    @property
    def preview_image(self):
        preview_image_path = os.path.join(self.path, "preview.png")
        if os.path.isfile(preview_image_path):
            return preview_image_path
        return None

    def has_variants(self):
        # returns available variants
        font_variants = []
        for variant in FontVariant.VARIANT_TYPES:
            if os.path.isfile(os.path.join(self.path, "%s.svg" % variant)):
                font_variants.append(variant)
        if not font_variants:
            raise FontError(_("The font '%s' has no variants.") % self.name)
        return font_variants

    @property
    def marked_custom_font_id(self):
        if not self.is_custom_font():
            return self.id
        else:
            return self.id + '*'

    @property
    def marked_custom_font_name(self):
        if not self.is_custom_font():
            return self.name
        else:
            return self.name + '*'

    def is_custom_font(self):
        return get_custom_font_dir() in self.path

    def render_text(self, text, destination_group, variant=None, back_and_forth=True, trim=False):
        """Render text into an SVG group element."""
        self._load_variants()

        if variant is None:
            variant = self.default_variant

        if back_and_forth and self.reversible:
            glyph_sets = [self.get_variant(variant), self.get_variant(FontVariant.reversed_variant(variant))]
        else:
            glyph_sets = [self.get_variant(variant)] * 2

        position = Point(0, 0)
        for i, line in enumerate(text.splitlines()):
            glyph_set = glyph_sets[i % 2]
            line = line.strip()

            letter_group = self._render_line(line, position, glyph_set)
            if back_and_forth and self.reversible and i % 2 == 1:
                letter_group[:] = reversed(letter_group)
            destination_group.append(letter_group)

            position.x = 0
            position.y += self.leading

        if self.auto_satin and len(destination_group) > 0:
            self._apply_auto_satin(destination_group, trim)

        # make sure font stroke styles have always a similar look
        for element in destination_group.iterdescendants(SVG_PATH_TAG):
            dash_array = ""
            stroke_width = ""
            style = inkex.styles.Style(element.get('style'))

            if style.get('fill') == 'none':
                stroke_width = ";stroke-width:1px"
                if style.get('stroke-width'):
                    style.pop('stroke-width')

                if style.get('stroke-dasharray') and style.get('stroke-dasharray') != 'none':
                    stroke_width = ";stroke-width:0.5px"
                    dash_array = ";stroke-dasharray:3, 1"

                element.set('style', '%s%s%s' % (style.to_str(), stroke_width, dash_array))

        return destination_group

    def get_variant(self, variant):
        return self.variants.get(variant, self.variants[self.default_variant])

    def _render_line(self, line, position, glyph_set):
        """Render a line of text.

        An SVG XML node tree will be returned, with an svg:g at its root.  If
        the font metadata requests it, Auto-Satin will be applied.

        Parameters:
            line -- the line of text to render.
            position -- Current position.  Will be updated to point to the spot
                        immediately after the last character.
            glyph_set -- a FontVariant instance.

        Returns:
            An svg:g element containing the rendered text.
        """

        group = inkex.Group(attrib={
            INKSCAPE_LABEL: line
        })

        last_character = None
        for character in line:
            if self.letter_case == "upper":
                character = character.upper()
            elif self.letter_case == "lower":
                character = character.lower()

            glyph = glyph_set[character]

            if character == " " or (glyph is None and self.default_glyph == " "):
                position.x += self.word_spacing
                last_character = None
            else:
                if glyph is None:
                    glyph = glyph_set[self.default_glyph]

                if glyph is not None:
                    node = self._render_glyph(glyph, position, character, last_character)
                    group.append(node)

                last_character = character

        return group

    def _render_glyph(self, glyph, position, character, last_character):
        """Render a single glyph.

        An SVG XML node tree will be returned, with an svg:g at its root.

        Parameters:
            glyph -- a Glyph instance
            position -- Current position.  Will be updated based on the width
                        of this character and the letter spacing.
            character -- the current Unicode character.
            last_character -- the previous character in the line, or None if
                              we're at the start of the line or a word.
        """

        # Concerning min_x: I add it before moving the letter because it is to
        # take into account the margin in the drawing of the letter. With respect
        # to point 0 the letter can start at 5 or -5. The letters have a defined
        # place in the drawing that's important.
        # Then to calculate the position of x for the next letter I have to remove
        # the min_x margin because the horizontal adv is calculated from point 0 of the drawing.

        node = deepcopy(glyph.node)
        if last_character is not None:
            position.x += glyph.min_x - self.kerning_pairs.get(last_character + character, 0)

        transform = "translate(%s, %s)" % position.as_tuple()
        node.set('transform', transform)

        horiz_adv_x_default = self.horiz_adv_x_default
        if horiz_adv_x_default is None:
            horiz_adv_x_default = glyph.width + glyph.min_x

        position.x += self.horiz_adv_x.get(character, horiz_adv_x_default) - glyph.min_x

        return node

    def _apply_auto_satin(self, group, trim):
        """Apply Auto-Satin to an SVG XML node tree with an svg:g at its root.

        The group's contents will be replaced with the results of the auto-
        satin operation.  Any nested svg:g elements will be removed.
        """

        elements = nodes_to_elements(group.iterdescendants(SVG_PATH_TAG))
        auto_satin(elements, preserve_order=True, trim=trim)