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import os
from math import ceil, floor
import inkex
import lxml
from networkx import Graph
from shapely.geometry import LineString
from shapely.prepared import prep
from .debug import debug
from .svg import apply_transforms
from .utils import Point, cache, get_bundled_dir, guess_inkscape_config_path
class Tile:
def __init__(self, path):
self._load_tile(path)
def _load_tile(self, tile_path):
self.tile_svg = inkex.load_svg(tile_path)
self.tile_path = tile_path
self.name = self._get_name(tile_path)
self.tile = None
self.width = None
self.height = None
self.buffer_size = None
self.shift0 = None
self.shift1 = None
def __repr__(self):
return f"Tile({self.name}, {self.shift0}, {self.shift1})"
__str__ = __repr__
def _get_name(self, tile_path):
return os.path.splitext(os.path.basename(tile_path))[0]
def _load(self):
self._load_paths(self.tile_svg)
self._load_dimensions(self.tile_svg)
self._load_buffer_size(self.tile_svg)
self._load_parallelogram(self.tile_svg)
def _load_paths(self, tile_svg):
path_elements = tile_svg.findall('.//svg:path', namespaces=inkex.NSS)
self.tile = self._path_elements_to_line_strings(path_elements)
# self.center, ignore, ignore = self._get_center_and_dimensions(self.tile)
def _load_dimensions(self, tile_svg):
svg_element = tile_svg.getroot()
self.width = svg_element.viewport_width
self.height = svg_element.viewport_height
def _load_buffer_size(self, tile_svg):
circle_elements = tile_svg.findall('.//svg:circle', namespaces=inkex.NSS)
if circle_elements:
self.buffer_size = circle_elements[0].radius
else:
self.buffer_size = 0
def _load_parallelogram(self, tile_svg):
parallelogram_elements = tile_svg.findall(".//svg:*[@class='para']", namespaces=inkex.NSS)
if parallelogram_elements:
path_element = parallelogram_elements[0]
path = apply_transforms(path_element.get_path(), path_element)
subpaths = path.to_superpath()
subpath = subpaths[0]
points = [Point.from_tuple(p[1]) for p in subpath]
self.shift0 = points[1] - points[0]
self.shift1 = points[2] - points[1]
else:
self.shift0 = Point(self.width, 0)
self.shift1 = Point(0, self.height)
def _path_elements_to_line_strings(self, path_elements):
lines = []
for path_element in path_elements:
path = apply_transforms(path_element.get_path(), path_element)
for subpath in path.to_superpath():
# We only care about the endpoints of each subpath. They're
# supposed to be simple line segments.
lines.append([Point.from_tuple(subpath[0][1]), Point.from_tuple(subpath[-1][1])])
return lines
def _get_center_and_dimensions(self, shape):
min_x, min_y, max_x, max_y = shape.bounds
center = Point((max_x + min_x) / 2, (max_y + min_y) / 2)
width = max_x - min_x
height = max_y - min_y
return center, width, height
def _translate_tile(self, shift):
translated_tile = []
for start, end in self.tile:
start += shift
end += shift
translated_tile.append((start.as_int().as_tuple(), end.as_int().as_tuple()))
return translated_tile
def _scale(self, x_scale, y_scale):
self.shift0 = self.shift0.scale(x_scale, y_scale)
self.shift1 = self.shift1.scale(x_scale, y_scale)
scaled_tile = []
for start, end in self.tile:
start = start.scale(x_scale, y_scale)
end = end.scale(x_scale, y_scale)
scaled_tile.append((start, end))
self.tile = scaled_tile
@debug.time
def to_graph(self, shape, scale, buffer=None):
"""Apply this tile to a shape, repeating as necessary.
Return value:
networkx.Graph with edges corresponding to lines in the pattern.
Each edge has an attribute 'line_string' with the LineString
representation of this edge.
"""
self._load()
x_scale, y_scale = scale
self._scale(x_scale, y_scale)
shape_center, shape_width, shape_height = self._get_center_and_dimensions(shape)
shape_diagonal = Point(shape_width, shape_height).length()
if not buffer:
average_scale = (x_scale + y_scale) / 2
buffer = self.buffer_size * average_scale
contracted_shape = shape.buffer(-buffer)
prepared_shape = prep(contracted_shape)
# debug.log_line_string(contracted_shape.exterior, "contracted shape")
return self._generate_graph(prepared_shape, shape_center, shape_diagonal)
def _generate_graph(self, shape, shape_center, shape_diagonal):
graph = Graph()
tiles0 = ceil(shape_diagonal / self.shift0.length()) + 2
tiles1 = ceil(shape_diagonal / self.shift1.length()) + 2
for repeat0 in range(floor(-tiles0 / 2), ceil(tiles0 / 2)):
for repeat1 in range(floor(-tiles1 / 2), ceil(tiles1 / 2)):
shift0 = repeat0 * self.shift0
shift1 = repeat1 * self.shift1
this_tile = self._translate_tile(shift0 + shift1 + shape_center)
for line in this_tile:
line_string = LineString(line)
if shape.contains(line_string):
graph.add_edge(line[0], line[1])
return graph
def all_tile_paths():
return [os.path.join(guess_inkscape_config_path(), 'tiles'),
get_bundled_dir('tiles')]
@cache
def all_tiles():
tiles = []
for tile_dir in all_tile_paths():
try:
for tile_file in sorted(os.listdir(tile_dir)):
try:
tiles.append(Tile(os.path.join(tile_dir, tile_file)))
except (OSError, lxml.etree.XMLSyntaxError):
pass
except FileNotFoundError:
pass
return tiles
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